Showing 8 open source projects for "version"

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  • 1
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such as RelationalNode, RenderNode, and TransformNode can be used to create a complex hierarchy for rendering. ...
    Downloads: 0 This Week
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  • 2
    CamelBones is a Cocoa/Perl bridge for Mac OS X. It allows easy access to the Cocoa API for Perl developers. It also allows easy, object-oriented access to an embedded Perl interpreter for Objective-C developers.
    Downloads: 0 This Week
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  • 3
    Collection of modularized frameworks, that provide extra encryption, enumeration, and user interface classes on top of Mac OS X's Cocoa frameworks. Designed to be used as piecemeal small embeddable frameworks.
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  • 4
    libPaje is a library developed with GNUstep library and is released under the GNU LGPL. The library intends to provide a way to generate trace files for Paje Visualization Tool. It can be used to create converters from other format to Paje format.
    Downloads: 0 This Week
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  • 5
    A library and set of components specifically engineered (but not restricted to) electronic game development.
    Downloads: 0 This Week
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  • 6
    This is a cocoa objective-C based project for Mac OS X, trying to develop a software to help programmer in early stage of development by creating class diagram and generate headers in specify languages from these diagrams
    Downloads: 0 This Week
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  • 7
    This library is an Object Oriented API designed to build a OpenGL ES 2D / 3D scenes. The code was wrote in ANSI C, it is cross platform and designed at the begging for iOS applications. At the moment the source can be compiled at almost any platform.
    Downloads: 0 This Week
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  • 8
    iPhone Sqlite Persistence for Objects is a project to enable applications developed with the official iPhone SDK to persist and retrieve business objects to and from an SQLite data file. Works with both the iPhone or iPod Touch.
    Downloads: 0 This Week
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