Showing 5 open source projects for "edex-ui-windows"

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  • 1
    Agar

    Agar

    Cross Platform GUI Toolkit

    Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager. It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can be implemented as part of an application or library. ...
    Downloads: 1 This Week
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  • 2
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml.
    Downloads: 0 This Week
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  • 3
    CamelBones is a Cocoa/Perl bridge for Mac OS X. It allows easy access to the Cocoa API for Perl developers. It also allows easy, object-oriented access to an embedded Perl interpreter for Objective-C developers.
    Downloads: 1 This Week
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  • 4
    Collection of modularized frameworks, that provide extra encryption, enumeration, and user interface classes on top of Mac OS X's Cocoa frameworks. Designed to be used as piecemeal small embeddable frameworks.
    Downloads: 0 This Week
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  • 5
    A library and set of components specifically engineered (but not restricted to) electronic game development.
    Downloads: 0 This Week
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