Showing 7 open source projects for "doom 1 engine"

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    Nonprofit Budgeting Software

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  • 1
    OpSim - Open Source Process Simulator

    OpSim - Open Source Process Simulator

    An open source process simulator

    **19-OCT-2017 PROJECT MOVED TO GITHUB** OpSim is an open source Chemical Engineering Process Simulator with a user friendly drag-and-drop graphical user interface (GUI) and an underlying high performance simulation engine.
    Downloads: 1 This Week
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  • 2
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 3
    GWT is an flexible and object-oriented 2d game engine. It uses Code::Blocks and is based on SFML2 to give the ability to port your code to multiple platforms. With the integrated all-in-one tool for game resources it's possible to develop games in a short time. And it's open source! (license coming soon) Status: planning phase
    Downloads: 0 This Week
    Last Update:
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  • 4
    A one file PHP 5.2.x web development framework built on the o.php libraries and using the JSON Template engine. The complete system weighs in at 50KB and gives you the tools to make simple sites quickly.
    Downloads: 0 This Week
    Last Update:
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    eProcurement Software

    Enterprises and companies seeking a solution to manage all their procurement operations and processes

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  • 5
    The Mandragora World Engine is a C++/Python engine which allows the easy creation of programs, including applications, simulations, and games. Able to load and run specific program modules. Will handle objects, graphics, sound, physics, GUI, and even AI.
    Downloads: 0 This Week
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  • 6
    SAGE stands for Simple Asynchronous Game Engine and is an attempt to implement a multithreaded game engine in C#. For rendering/physics/sound/etc it uses(/will use) open source libraries (like OGRE, ODE, etc) through plugins.
    Downloads: 0 This Week
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  • 7
    The objective of this project is to build APIs that should allow ease of communication with GDS and CRS. This product should act as a powerful engine between GDS and travel portal services. There ain't many open source product that meets this requirement
    Downloads: 0 This Week
    Last Update:
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