Showing 2 open source projects for "reference management"

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    UDatCtrl

    Small C++ lib includes container types with auto memory management

    My purpose is to create relatively small but functional library, that implements commonly used data structures like smart pointers, arrays and matrices. These classes should (if it's possible) look like 'normal' pointers or arrays but also should realize simple memory managemnets with reference counting and some additional functionality. I'm going to create lite-weight and handy interface for some scientific and engineering calculations instead of some monsters like MATLAB or etc. I'm not...
    Downloads: 0 This Week
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  • 2
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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