Showing 4 open source projects for "osx"

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  • 1
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml.
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  • 2
    ppp (posix++) are C++ wrapper around commonly used posix related C libraries and interfaces, including linux, OSX (and where available windows with third party framework)
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  • 3
    ooc is an object-oriented programming language which is implemented with a source-to-source translator to pure C99. It supports classes, abstract functions, foreach, ranges, etc. It intends to be modern, modular, extensible, yet simple and fast.
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  • 4
    A C++ multiplatform (Windows, Linux/Unix, Mac OSX), boost-based library for network programming (supporting synchronous, asynchronous and non-blocking models). Both easy to use and powerful.
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