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elastiC is a Very High Level Language (VHLL) with a C-like syntax. Dynamically typed, with fast Garbage Collection, supports functional programming and robust Object Orientation. Designed to be easily extended and embedded, it's portable and lightweight.
A C++ matrix class for creating matrix objects and easily performing elementary operations between matrix objects including addition, subtraction, multiplication, transposition, and trace.
C++ production ready implementation of Scott Seely's Simple SOAP RPC code. OS neutral, HTTP transport, XML validation, envelope parsing, RPC dispatching, extendable data types, fault generation and a extendable test suite useful for release validation.
Now builds on newer versions of Linux.
A self-contained, fully configurable Java "game" to simulate multi-species evolution. Design species by optionally specifying every attribute; modify any or all environmental settings; let them loose to eat, fight, procreate, die, and Evolve!
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A framework library which aims to independize we all, the delphi developers, from the different glitches of the platform, and attempts to provide code that is independent from the OS. It is based on *heavy* use of interfaces. Works on FPC (FreePascal).
X-VR 2 is a C++ framework, currently it features an RDBMS layer, a Network layer, Platform abstraction layer, Math utility classes and Multi-threading. The framework has been designed to be portable across differen Unix flavors.
The Clump language proposes a natural evolution of the basic Object-Oriented paradigm revisiting the duality existing between the data and the knowledge. This implies a design based on Class-Oriented and Pattern-Oriented approaches in a same language
Various components for Zope3. Buildout recipe for integrating python eggs into Cocoa Xcode project builds. Proxy module to expose python objects as NSObjects, which additionally facilitates persistence using ZODB.
...The language uses a syntax and library similar to that of ANSI C, but adds automatic memory management, pseudo-classes and runtime polymorphism on top of that. It is an evolution of Arena language.
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...Water is an all-purpose language (and meta-language) that runs Web applications in the browser or server-side. Water is compatible with .NET, Java, and C on Windows, Linux and Mac OS X system.
db4o is the world's leading open source object database for Java and .NET. Leverage fast native object persistence, ACID transactions, query-by-example, S.O.D.A object query API, automatic class schema evolution, small size (http://developer.db4o.com)
LighTemplate is a Lightweight Templating Class written in PHP 5 to generate whatever text content you want ((x)HTML, XML, Text, ...). No cache (not needed, it is fast enough), no plugins (not needed, they would make it slower).
Automatic generation of documentation on Delphi projects from source code. Distinctive features are exact parsing gathering lots of information and a division of the parser and configurable generators (HTML, Win- & HTML-Help, PDF, LaTeX, XMI export)
AMMORIA (ARAB) is an object oriented programming language uses Arabic words instead of English words, to make learning programming for Arab children easy and fast, it's planned to support Urdo and Farsi too, AMMORIA has its won IDE and Visual stuff.
OpenBASIC is a modernized programming derived from the syntax of QBasic, QuickBasic, and FreeBASIC, yet has most (if not all) of the Object-Oriented features of C++, as well as the portability of that language coupled with Allegro for graphics routines.
A one file PHP 5.2.x web development framework built on the o.php libraries and using the JSON Template engine. The complete system weighs in at 50KB and gives you the tools to make simple sites quickly.
euDock is a Javascript Emulation of Dock style MAC OS X bar. Features: transparency, fading, external events and hooking to HTML objects. euDock 2.0 also support mouseMove events, PNG imagees on IE and programmable javascript objects.
Intrepid is an object-oriented 2D game programming library written in C++ utilizing OpenGL and SDL that takes care of the low-level programming involved in making 2D games.You can create nearly every kind of 2D game. Comes with collision-detection, phy..
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
Tapestry 4.x component that eliminates the boilerplate code necessary to build a POJO edit form, using bean introspection to dynamically build these forms. Includes extra Java Persistence API (EJB3) and Hibernate Validator support for those who need it.
Cross-Platform System Library is a portable C++ run-time library that provides support for manipulating system resources, such as thread, process, mutex, and synchronize, in Win32 and POSIX(UNIX, Linux, Mac OS X) platforms.
This project encompasses a group of Linux API library bindings targeting the Common Language Runtime, as defined by ECMA335 and ISO/IEC23271. These bindings allow access to many popular F/OSS libraries from managed code. Examples: X11, HAL, Ogg and more.
ACDK - Artefaktur Component Development Kit - is a platform independent C++-framework similar to Java or C#/.NET for generating distributed and scriptable components and applications.