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Translates statemachine into a target programming language.
SMC takes a statemachine stored in a .sm file and generates a State pattern in 14 programming languages. Includes: default transitions, transition args, transition guards, push/pop transitions and Entry/Exit actions. See User Manual for more info.
A generic statemachine in C#, based on implementation by Leslie Sanford.
Source Code can be found here:
https://github.com/OmerMor/StateMachineToolkit
Binaries available through nuget:
https://nuget.org/packages/StateMachineToolkit