Showing 8 open source projects for "reference"

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  • 1

    The cartesian programming language

    A functional programming language

    Cartesian is a pure functional programming language, wrapped in an imperative and object oriented layer. The main goal is to separate both worlds and to have some very clean and well defined interfaces. This project is the reference implementation of the language, as an interpreter. The interpreter's goal is not performance.
    Downloads: 0 This Week
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  • 2

    NetLink Sockets C++ Library

    Networking/Socket C++ Library.

    NetLink Sockets: Networking C++ Library. Probably the easiest socket C++ library. See the documentation, examples and API reference at http://netlinksockets.sourceforge.net
    Downloads: 0 This Week
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  • 3

    UDatCtrl

    Small C++ lib includes container types with auto memory management

    My purpose is to create relatively small but functional library, that implements commonly used data structures like smart pointers, arrays and matrices. These classes should (if it's possible) look like 'normal' pointers or arrays but also should realize simple memory managemnets with reference counting and some additional functionality. I'm going to create lite-weight and handy interface for some scientific and engineering calculations instead of some monsters like MATLAB or etc. I'm not pretending for create something enormous and mega cool, but I'm trying to create lib for my special tasks. So, if you are interested then welcome to evaluate it and add your remarks. ...
    Downloads: 0 This Week
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  • 4
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such as RelationalNode, RenderNode, and TransformNode can be used to create a complex hierarchy for rendering. Both update and render calls can selectively include or exclude specific components such as geometric details or lighting or texturing.
    Downloads: 1 This Week
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  • 5
    A C++ RAII ( Resource Allocation Is Initialization ) implementation of an automatic pointer/reference. Pointable/Referenced objects are handled in a manner similar to Python. Strives to have the simplest syntax possible.
    Downloads: 0 This Week
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  • 6
    The pcre_cxx C++ class provides an easy and efficient way to use the PCRE regexp library in a C++ application. It uses the upcoming c++0x rvalue reference feature. So, if you use GCC compiler >= 4.3.3 version, use the "-std=c++0x" compiler option.
    Downloads: 0 This Week
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  • 7
    ...Automatically convert functions and objects to functors, forces functions to take on characteristics of other prototypes, automatically distinguishes between pointer, object, reference.
    Downloads: 0 This Week
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  • 8
    HeapAware is a mixin that allows a C++ class to know whether it is on the heap or on the stack, and therefore whether it can be safely deleted. It can be used to implement smart reference counted objects that can exist on both the heap and the stack.
    Downloads: 0 This Week
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