Showing 360 open source projects for "open-shell"

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  • 1
    imagen library

    imagen library

    Simple, Object-Oriented Image Encoder/Decoder

    imagen is a simple, object-oriented imaging library designed for easy encoding/decoding of images.It provides semi-advanced reading and writing capabilities for common image file formats for use in virtually any software application.
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  • 2
    Data Structure & Algorithm Library(DSAL)
    The Data Structure & Algorithm Library (DSAL) is a library of classical data structure and algorithm.
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  • 3
    Windows Extension (WE)
    The Windows Extension (WE) is an encapsulation of Windows API. The distinct features of WE are: 1. C++ interface; 2. simple interface for common usage, but advanced usage; 3. low coupling degree; 4. no framework, no pattern.
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  • 4
    TTMath - a bignum library for C++
    A bignum library written in the C++ programming language as templates. It provides standard mathematical operations like add, sub, mul, div, pow etc. with the big integer and big floating point numbers.
    Downloads: 1 This Week
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  • 5
    Easy2D is an object oriented game library that makes possible writing 2D tile-based games with speed and ease. It encapsulates common tasks found in these games, such as: tile maps, animated sprites, bitmap fonts, etc., and is written in C++ using SDL.
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  • 6

    libbu++

    General purpose C++ utility library.

    Libbu++ covers nearly everything you could need from a standard library, is cross platform, and open source. It has a number of cool and unique features and plays well with other libraries.
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  • 7

    Controlled Variables

    controlled_vars.h to always work with valid variables

    The Controlled Variables project is a set of header files for C++ developers. These files allow you to create controlled variables instead of using bare int, float, long, etc. Controlled Variables ensure you always use initialized variables. The project includes the generator. (IMPORTANT: If you're here just to get the header files, go to the Download area and get the file ending in _header-x.y.z.tar.gz as the other one is just the program used to build those header files!)
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  • 8
    sof
    SOF (Service Oriented Framework) helps software developers to develop component based software.
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  • 9
    QConsole is a custom Qt widget implementing a standard console to be inherited to support a specific scripting language or shell, and then embedded in any Qt application. As example, a Tcl console (QtclConsole) is provided for use in EDA applications
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  • 10
    VOLE provides facades for driving COM/OLE automation objects from C++ with a natural, type-safe, and efficient syntax.
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  • 11
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 1 This Week
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  • 12
    Vector File Parser is a library for parsing the data from swf, svg, ai, and possibly other vector files. By sub-classing the base render class, the data can be passed to any rendering system for display.
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  • 13
    The EXT Library is set of various useful classes, templates and macros that extend functionality provided by ISO C++ (ext sub-library), standard C and C++ library (lib), to abstract parts of Windows API (win) and access PE file resources (res).
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  • 14
    This is a collection of tools and a code library to assist engineers who are developing SystemVerilog based verification environments. Components include utility libraries, scoreboard and shutdown manager implementation, register tool, etc.
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  • 15
    HOOPLE is a portable collection of C++ source code, featuring thread-safe objects for collections and event processing, RPC-style plugin-based encrypted networking (CROMP / octopus), bookmark collection management utilities, and a lot of other cool stuff. This is the project page for HOOPLE version 1, which was retired on September 25 2010. The code supposedly still builds on both Linux (with gnu gcc) and on Windows (with ms visual studio). Most of the code from hoople1 has moved into...
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  • 16
    A framework for creating automatically-assembling trees of objects. Intended to parallel another interface as strictly a data I/O structure (e.g. file load/save in parallel with a GUI displaying it.) Adaptable to any hierachical data format.
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  • 17
    A C++ based framework for highly object-oriented cross-platform programming. Includes Thread, Processes,Filesystem access,GUI, etc. plus a set of generic utilities like Strings,Data structures,advanced debugging tools, etc.
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  • 18
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  • 19
    libebt provides simple, elegant, human readable backtraces for C++ applications via the RAII (resource acquisition is initialisation) idiom.
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  • 20
    The Conglomerate Project is an attempt at creating useful libraries to be used with OGRE (Object-Oriented Graphics Rendering Engine).
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  • 21
    Dieser Parser, soll arithmetische Ausdrücke, die als String vorliegen, ausrechnen, bzw. diverse Funktionen darauf anwenden können. Bis jetzt kann er nur Audrücke wie "4^(5+2)-23*4/cos(3)" ausrechnen. er unterstützt auch vergleichsoperatoren
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  • 22
    QsT SQL Tools - ORM system based on Qt 4.6.0 (and higher) to improve programming databases with Qt. QST has a little functionality to make simple SELECT, INSERT, UPDATE, DELETE and EXEC queries. It uses PostgreSQL but can be ported for other language
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  • 23

    NTmatrix C++ Matrix Class

    A C++ matrix class for easy matrix manipulation

    A C++ matrix class for creating matrix objects and easily performing elementary operations between matrix objects including addition, subtraction, multiplication, transposition, and trace.
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  • 24
    A C++ library wrapping the standard ODBC C calls with many checks and using exceptions any time an error is detected.
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  • 25
    ...It uses Code::Blocks and is based on SFML2 to give the ability to port your code to multiple platforms. With the integrated all-in-one tool for game resources it's possible to develop games in a short time. And it's open source! (license coming soon) Status: planning phase
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