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A geographic distance and azimuth calculation library for PHP. This object-oriented library provides a simple way to calculate the distance between two points of latitude / longitude on the globe. Also provides a ZIP Code database.
COORDS: C++ Object-ORiented Data/Design System.--
Dynamic interpreter for C++ extension: compiled/dynamic data type creation
& PLATO: Programming Language of Abstract Type Objects --
Adds dynamic function typing to COORDS
EasyUpdate is a secure, small and easy to use Java library that enables your application to check for version updates on the Internet, download and install them. It uses JCE to digitally sign files so they are guarantee to be authentic
Persitancy api simaler to Prevailer but with more transparancy and less intrusiv to how you can disign your data structure. It uses a bytecode enhancer to add needed code to have your object presited betwhen sessions.
A functional library to do functional programming in Java. Higher-order function, currying, pattern-match, monads are supported. Also, a recursive descent monadic parser combinator library is included. Homepage: http://jparsec.codehaus.org
A relational database record editor/viewer which automatically links tables and gives users options for link fields. Allows editing of all tables and records in the database. Based on PEAR's DB_DataObject_FormBuilder.
ACDK - Artefaktur Component Development Kit - is a platform independent C++-framework similar to Java or C#/.NET for generating distributed and scriptable components and applications.
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
The 'Nameless Allegro Engine' is a several layers of C++ abstraction. It is intended to abstract the entire game development process all the way from Allegro to the finished game.
Robot Controlling System (RCS) - is a .NET-oriented software group for controlling remote mechanical objects, debuging and programming them by .NET-languages
The S-Engine is an alternative skinnable GUI (Graphical User Interface) for the Turing programming language. The S-Engine uses image manipulation to create modern looking buttons and GUI objects. (Turing 4.0.4c or higher is required)
Netflow analyzing tools :
JXColl - collector for Netflow (or XML specified) data
Analyzer - front-end application for providing an user interface and output (graphs, statistics, etc.)
phpOBrowser is a dynamic object browser that allows you to browse through all available folders, files, sections, and objects in any php application and see classes, properties, methods and constants that are available.
The JCA 1.5 compliant resource adapter provided by this project grants J2EE 1.4 components access to files hosted on file systems. J2EE components can use it to load and store files on local and remote file systems.
Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
Data Access Objects for PHP5. A set of classes used for connecting to databases in PHP5. The goal is to provide PHP5 developers with a unified OO API to access databases.
A cross-platform, object-oriented, general purpose C++ wrapper to the libupnp API. The framework will implement UPnP specifications published at upnp.org.
"Fiber" is a java library which adds functionalities to the Sun java standard library : new Swing widgets ( preferences dialog, event log , ... ) , new supported protocols ( rss ) , frameworks ( user tracking on web applications ) and other utilities
GAEM stands for Graphical Adventure tiny-Engine for Mobiles. Its main use is to read some text files and images and generate the game. It's being developed in J2ME under CLDC/MIDP environment.
DynO++ is a C++ framework for creating highly reusable software modules. Objects are compiled as dynamic modules and are connected together with a signal/callback mechanism. The package also provides a script language for loading and connecting objects.