A self-contained, fully configurable Java "game" to simulate multi-species evolution. Design species by optionally specifying every attribute; modify any or all environmental settings; let them loose to eat, fight, procreate, die, and Evolve!
Reality Factory 2 is a next-generation game authoring suite. It combines a flexible, fully scripted game development environment powered by Python with the Ogre3D engine, and supports all major desktop operating systems.
UpNDown is a card game written in ELENA. You can play against up to three human players over LAN or Internet (need IP of your opponent). UpNDown is a sub project of ELENA Programming Language
XFX or XNA For XBOX is an open-source implementation of the XNA framework for the XBOX1 console. It is built on top of OpenXDK, the legal XBOX Development kit.
FastForward is a library built on Apache Wicket that allows you to generate forms for objects edition/creation. The object to edit must define some metadata to allow FastForward to create a form as close as possible to what you could have done by hand
Nexus simplifys the creation of an IRC client using PHP5 by providing developers with easy to use functions to handle IRC events without having to parse raw data. Phobos is included as an example of an IRC bot created with Nexus.
This project is a platform for creating and/or playing games. It's based on a framework that allow everybdy to create or use every module. For example if there is a 2D game, you can use it with a native 2D impl or an SDL impl or any other renderer.
ScriptDev2 is an extension to the Massively Multiplayer Online Role-Playing Game Server - MaNGOS. ScriptDev2’s purpose is to provide small-scale scripts for use within MaNGOS and to provide developers information on how to work with modular application
JFW is a Java framework and library that simplifies the creation of web based Java applications. JFW is based on Struts and offers utilities classes that not offered by Struts. http://jfwprj.sourceforge.net
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A php library that eases the creation of the domain layer for any php project. It provides an Entity class with convenience methods and Repository injection, a Repository class, a Collection class and an Entity Manager class for now.
ENG is a cross-platform event/object based SDL engine designed to manage many common application subsystems and to integrate the various input devices of handheld computers.
Hinge3D is an component based message system developed for rapid game prototyping, game development and game design testing. Is has semi automated multithreading and uses different open source projects as codebase, like Ogre3D,OIS,Lua and Boost.
Monster is a scripting language designed for game development. It is object oriented, type safe, bytecode-compiled, easily merged into existing engines and especially designed to facilitate user-generated scripts. Homepage: http://monsterscript.net
This is the customized version of jBoss jBPM used by us to be part of collection product. jBPM was customized to allow creation of collection workflows and to cover our business requirements.
Simple Spring Toolkit is a collection of some small code snippets around the springframework. For Example easy creation of mocks with factory beans by the use of EasyMock
Existing systems for multimedia personalization exploit semantically-rich information for the content creation. Once the content is created, this information is thrown away. The framework derives semantics and integrates it in the presentations.
SaGE (SaneT Game Engine) is a Game Engine, built on top of the largely successful Open Source Irrlicht graphic engine, along with irrKlang for audio and IrrNewt for physics. Developed for the developers, but available to general public.
A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
Maps relational db tables to PHP 5 objects. Provides simple CRUD operations, strongly-typed field audits, and its easy to implement and configure. Also includes auto-generation of SQL code for table creation and a connection module for MySQL 4.2+.
A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.