Showing 7 open source projects for "point"

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  • 1
    Fast3R

    Fast3R

    Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Pass

    Fast3R is Meta AI’s official CVPR 2025 release for “Towards 3D Reconstruction of 1000+ Images in One Forward Pass.” It represents a next-generation feedforward 3D reconstruction model capable of producing dense point clouds and camera poses for hundreds to thousands of images or video frames in a single inference pass—eliminating the need for slow, iterative structure-from-motion pipelines. Built on PyTorch Lightning and extending concepts from DUSt3R and Spann3r, Fast3R unifies multi-view geometry, depth estimation, and camera registration within a single transformer-based architecture. ...
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  • 2
    Objectron

    Objectron

    A dataset of short, object-centric video clips

    The Objectron dataset is a collection of short, object-centric video clips, which are accompanied by AR session metadata that includes camera poses, sparse point-clouds and characterization of the planar surfaces in the surrounding environment. In each video, the camera moves around the object, capturing it from different angles. The data also contain manually annotated 3D bounding boxes for each object, which describe the object’s position, orientation, and dimensions. The dataset consists of 15K annotated video clips supplemented with over 4M annotated images in the following categories: bikes, books, bottles, cameras, cereal boxes, chairs, cups, laptops, and shoes. ...
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  • 3
    OpenPose

    OpenPose

    Real-time multi-person keypoint detection library for body, face, etc.

    ...Runtime depends on number of detected people. 70-keypoint face keypoint estimation. Runtime depends on number of detected people. Input: Image, video, webcam, Flir/Point Grey, IP camera, and support to add your own custom input source (e.g., depth camera).
    Downloads: 17 This Week
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  • 4
    Computer Vision Pretrained Models

    Computer Vision Pretrained Models

    A collection of computer vision pre-trained models

    A pre-trained model is a model created by someone else to solve a similar problem. Instead of building a model from scratch to solve a similar problem, we can use the model trained on other problem as a starting point. A pre-trained model may not be 100% accurate in your application. For example, if you want to build a self-learning car. You can spend years building a decent image recognition algorithm from scratch or you can take the inception model (a pre-trained model) from Google which was built on ImageNet data to identify images in those pictures. ...
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  • 5
    VoteNet

    VoteNet

    Deep Hough Voting for 3D Object Detection in Point Clouds

    VoteNet is a 3D object detection framework for point clouds that combines deep point set networks with a Hough voting mechanism to localize and classify objects in 3D space. It tackles the challenge that object centroids in 3D scenes often don’t lie on any input surface point by having each point “vote” for potential object centers; these votes are then clustered to propose object hypotheses.
    Downloads: 0 This Week
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  • 6
    TensorNets

    TensorNets

    High level network definitions with pre-trained weights in TensorFlow

    ...TensorNets can be easily plugged together because it is designed as simple functional interfaces without custom classes. Manageability. Models are written in tf.contrib.layers, which is lightweight like PyTorch and Keras, and allows for ease of accessibility to every weight and end-point. Also, it is easy to deploy and expand a collection of pre-processing and pre-trained weights. Readability. With recent TensorFlow APIs, more factoring and less indenting can be possible. For example, all the inception variants are implemented as about 500 lines of code in TensorNets while 2000+ lines in official TensorFlow models. ...
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  • 7
    DetectAndTrack

    DetectAndTrack

    The implementation of an algorithm presented in the CVPR18 paper

    ...The system combines per-frame pose detection with a tracking mechanism to maintain identities over time, enabling efficient multi-person pose estimation in video. Code and instructions are organized to replicate paper results and to serve as a starting point for researchers working on pose in video. Although the repo has been archived and is now read-only, its issue tracker and artifacts remain useful for understanding implementation details and experimental settings. The project sits alongside other Facebook Research vision efforts, offering historical context for the evolution of video pose and tracking techniques. ...
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