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...The program sends a notification popup to the OS when the server is active with players and also plays a short beep audio clip to get your attention if you are away from the computer. By entering your ut player name into the program you can ensure the program will not be triggered by your presence on the server, so you can join the server and safely minimize until another player joins without worrying about missing the moment when they join the server.
JRemoteControl is a simple Java™ driven bluetooth remote control.It allows you to initiate virtually any task on your PC from a J2ME enabled device.Default configuration supports mplayer on Win and Linux platform.Additional packages are available too.
A small and very simple player to synchronize the playback of media (yet only music) on several computers using a similarly lightweight server. Server and client both use the Qt toolkit and the client uses Phonon for playback.
Zeroconf-to-Zeroconf Toolkit (z2z) extends the reach of the Zeroconf service discovery (aka Bonjour by Apple) beyond local link. Yes, this means that it lets you access your iTunes music shares across the Internet.
getTunes is a Mac version of myTunes, a small application that allows users to download music from local Rendezvous-shared iTunes music libraries (instead of streaming the songs). Don't steal music.
WISL performs network performance measurements
and dynamically generates sounds (music) that represent the current
state of the network. It is highly extensible: individuals can
contribute soundpalettes or measurement modules.
eGott is a standalone jukebox server for Linux. It is remotelly controllable via native protocol. It supports multiple simultaneous users, multiple playlists, etc... Native client in Java is also available.
arqlib is a Java library that enables network communication with the Audio ReQuest (ARQ) home stereo MP3 player. This project is also the current home of JRemote and clremote, two remote control utilities for the ARQ that are based on arqlib.
Racoon is an application server for multi-player games. Its intention is to relieve game developers from recurring and time extensive tasks. This is achieved with a modular concept: only the game logic has to be written and deployed in Racoon.