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The main goal of this project is the development of an IFX Transaction Switch that handle particular devices like an ATM (J/XFS compliant), POS in the future, and other devices that speak a common language: IFX
Pitchers Duel is a Baseball simulation focusing on the one-on-one contest between a batter and a pitcher. Will include both against-the-computer and networked interplayer variations.
Sxta is a C#-based component architecture for distributed simulation on P2P systems. It is based on Std. IEEE 1516 as distributed simulation Standard. Sxta uses AOP mechanisms that generate classes at runtime inheriting from base ones.
DSR-UU is an implementation of the Dynamic Source Routing protocol that runs in the Linux kernel or in the ns-2 network simulator. It was originally created at Uppsala University, hence the UU.
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This project constitutes an implementation of a custom-design distributed computing environment. The implementation is based on a form of Nbody simulation, which ran successfully across 33 networked-hosts.
NS-2 Trace Statistics is a tool for easy generation of summary statistics from Network Simulator trace files, such as: total and network delay, packets generated, sent, received and dropped, run length histograms and MRU stack depth.
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Mupisim is a simulator for distributed, mobile systems. Its primary purpose is the study of mobile processes (e.g. mobile agents) and their communication mechanisms. It may also be used to evaluate the efficiency of a given process migration scheme.
The goal of this project is to be an improvement of the original Network Animator (NAM) module provided as part of the Network Simulator 2 (NS2). This tool provides topology visualization, TCL script generation, and enhanced simulation animation.
pyomnet provide an object-oriented way to define the network topology.
It's a good way to illustrate network in an abstract way.
pyomnet could generate the NED scenario and configuration(latter) for OMNeT++ simulation tool.
RealPeer is a Java framework for the simulation-based development of P2P systems. Utilising this framework a developer can build a P2P application that can be both: executed as a simulation model and as a real P2P application on a real network.
Virtual interactive experiments (vexp) is a framework to promote the developmentand use of cooperative e-learning experiments over the internet. Interactive scientific experiments which can be controlled by various users synchronously.
Network Threat Simulation Tool (NTST) will be able to effectively simulate any network security threat including worms, Trojans, spywares, & exploits. It will help in testing the effectiveness of network security devices like IDS/IPS/Firewall.
The Network Security Response Framework (NSRF) allows for testing different computer security response engines and methodologies. It supports simulated and real: Intrusion Detection Systems (sensors), Attacks, and Responses.
LFS.Live is a tool to work with the InSim system of the Live for Speed - Online racing simulator and features an environment that triggers events upon incoming data which makes it possible for every single feature to act upon the data just arrived.
...This GUI will let you quick prototype your VNUML topology by graphically placing, linking and editing network elements, reading/writing VNUML files and run your simulation right from the GUI.
The Network Simulation Environment (NOSE) has the capability to virtually create complex networks including different types of operation systems very cost-efficient on a single computer.
The NEtwork Visualisation Environment is a framework for 3D-visualisation of and interaction with networks, especially communication networks as the internet in both real time and as a simulation tool. Based on JMX/Java3D.