it's a video player, also works for music and pictures
This player stands on the giant shoulders of FFmpeg. Audio rendering is accomplished via portaudio v19. Video rendering is via OpenGL, using fragment programs when possible. User interface is implemented with Qt 4/5/6. ASS/SSA subtitle rendering is implemented with libass.
This player provides several performance options to enable adequate video playback on slow hardware:
* skip loop filter
* skip non-reference frames
* skip color converter
* reduce playback speed to accommodate slow video decoding
This player supports playback of HDR video on non-HDR displays:
* colorspace transform to BT.709 colorspace via an auto-generated 3D LUT
* tone mapping from HDR to SDR (BT. 709)
This player supports playback of MPEG-TS files containing multiple programs, timeline anomalies, and codec changes.
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PLIB is a set of libraries that are designed to help developers of interactive 3D applications such as games. All PLIB libraries are portable to just about every modern Operating System. PLIB includes OpenGL GUI and scene graph, portable audio, portable
This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
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UGS is a GPL C++ 3D engine based on multiplatform APIs such as OpenGL and SDL.
It implements a full 3D Object Model supporting hardware acceleration, lights, cube environment and bump mapping, multi texturing and advanced effects like shadows,
Multi-projector immersion software for arbitrary projection surfaces, with automatic camera-estimated image deformation, color balance and edge blending. It handles video, images, 3D models, and immersive sound synchronization.