Showing 25 open source projects for "server development"

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  • 1
    Impostor

    Impostor

    An open source reimplementation of the Among Us Server

    Impostor is an open source reimplementation of the Among Us Server, written in C#. It is among the first Among Us private servers with support for Steam, Itch, Android and iOS. It is a full replacement of the game's official server, so you can expect all of the game's features to be included, and the same fun playing experience. The difference of course is that you get to play on a private and secure server. Impostor has plugin support as well as a server-sided anticheat feature. You also...
    Downloads: 13 This Week
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  • 2
    2D isometric MMORPG using the SDL framework. Daimonin offers a free public server at https://www.daimonin.org . A Unity client is also in active development.
    Downloads: 3 This Week
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  • 3
    Source of Mana

    Source of Mana

    Source of Mana is a unique 2D MMORPG

    Our primary page is currently at https://manasource.itch.io/source-of-mana so please visit us there to learn more and download the game. Source of Mana is a classic 2D MMORPG that uses Godot 4 for its client and server components. Our graphics are made with a variety of tools, primarily Gimp, as well as Tiled for maps. Development is heavily focused on establishing a solid technical foundation, including advanced client-server synchronization, efficient asset management, and support for a wide range of devices. We welcome contributors of all types of skills and would especially welcome pixel artists and programmers (any language, we mainly use GDScript). ...
    Downloads: 0 This Week
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  • 4
    This system is designed to synchronize objects over network using a 1 server : n clients topology. In contrast to Object Replication system used in Zoidcom or RakNet this solution is developed to be very scalable using multiple threads/cpus=> MMO ready.
    Downloads: 0 This Week
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  • 5
    Ryzom
    Ryzom Core is a toolkit for the development of massively online universes. It provides the base technologies and a set of development methodologies for the development of both client and server code.
    Downloads: 9 This Week
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  • 6
    Cux Bomberman

    Cux Bomberman

    JAVA websocket implementation for a bomberman-like game

    This application uses JAVA and Glassfish server to provide an active and simple webSocket server for an online, multiplayer bomberman-like game. It only requires a running glassfish server to deploy the application on and a MySQL database server. After deployment and first run, anyone can access your webserver, register and play the game, using only a web browser that has built-in support for webSockets
    Downloads: 0 This Week
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  • 7
    Chess

    Chess

    A simple 2D-Chess

    A 2D-Chess with many features, such as a multiplayer server and many others. It will also show you all movement possibilites you have. Playing against Computer is in development
    Downloads: 2 This Week
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  • 8
    The Duckpond project

    The Duckpond project

    Java decentralized cross-platform network multiplayer game engine

    A new decentralized way of network game-design.. Server-client-client-based with object-streaming. Which means that everyone can run a server with almost no hardware costs. The whole system is built upon a network of trust in within the masterclient delegates tasks.
    Downloads: 0 This Week
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  • 9
    Emil's Block Game

    Emil's Block Game

    My fork of Manic Digger

    Emil's Block Game =========== Emil's Block Game is a Windows only 3d block-building game similar to Minecraft. Source code will be posted on Sourceforge when development stops. Servers ----- - Serverlist: http://manicdigger.sourceforge.net/play/ You can use Emil's Block Game to play on Manic Digger servers. Usually ends up with a crash though. Manic Digger Compatibility -------------------------- - Manic Digger servers make the window text say "Manic Digger". - Can play on...
    Downloads: 0 This Week
    Last Update:
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  • 10

    Charlotte's Utilities

    Charlotte's Utilities mod for Minecraft Forge made by Sharshar

    ...My goal is to provide new, unique, and easy ways to allow players to construct whatever comes to their mind. I take feedback very seriously and if you have a good idea I won't hesitate to implement it. Development of Charlotte's Utilities is made possible by Full Effect Hosting
    Downloads: 0 This Week
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  • 11
    An Online Game Library. Client platform is Windows. Server is Linux.
    Downloads: 0 This Week
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  • 12

    GraphOX

    GraphOX is awesome

    GraphOX is a source and content modification system written in C/C++ for Sauerbraten and Assault Cube, that implements some features the developers never implemented. It is completely free, totally customizable and in constant development. At the moment we are using Sourceforge only as a host until we get our server up and running again, so please don't think that this is permanent.
    Downloads: 0 This Week
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  • 13
    Asteroid Outpost
    Asteroid Outpost is a 2D tower strategy game written in C# using the XNA framework. I am starting with a vertical slice of the gameplay, so for now, you can only mine minerals from the asteroids, build solar power stations, upgrade your structures, and defend yourself from never-ending waves of enemy ships. Development moved to: https://bitbucket.org/jcpmcdonald/asteroid-outpost/
    Downloads: 0 This Week
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  • 14
    Tortoise Multiplayer Online Game(MOG) Framework will be a flexible framework that can be molded to any 2D Gaming Needs.
    Downloads: 0 This Week
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  • 15
    Multiverse

    Multiverse

    Open Source Virtual World and MMOG Development Platform

    3D Client (Windows), Server, and Tools to easily create massively multiplayer games and virtual worlds. If you want to contribute to the source code please go to https://github.com/multiversemmo/MultiversePlatform
    Downloads: 0 This Week
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  • 16
    cssRcon

    cssRcon

    Windows rcon GUI for CS:Source servers

    Yet another graphical user interface to the rcon server console of steam source games. Tested with CS:Source and mainly intended to use with CS:Source... Coded in C# with .net v4. Main Features: -sending commands -user Management -map management -eventscripts Management -...more to come The prog is still in development and testing phase. Yet most of the features work flawless.
    Downloads: 1 This Week
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  • 17
    BF3Conn

    BF3Conn

    Battlefield 3 Remote Administration and Information PHP Class

    ...is a PHP written class for developers who want to build their own webinterfaces to administrate their Battlefield 3 gameservers. It's also possible to create webpages just with reading server information so that you can display them on your site. This project is based on BC2Conn by jlnnn
    Downloads: 0 This Week
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  • 18
    BC2Conn
    ...is a PHP written class for developers who want to build their own webinterfaces to administrate their Bad Company 2 gameservers. It's also possible to create webpages just with reading server information so that you can display them on your site.
    Downloads: 0 This Week
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  • 19
    Borg Server (c# MMORPG server framework)
    The Borg project is a framework for building MMORPG systems entirely written in c# . Borg provides the infrastructure and development framework with features like account authentication & management, message delivery, client and shared libraries... Update: this project is not active. You can still use it as a solid base for other projects or research.
    Downloads: 0 This Week
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  • 20
    Scribblings
    A suite of four inter-related projects written in Java: Cervantes Game Server. PostModernGames Client. Catcher and Gravity.
    Downloads: 0 This Week
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  • 21
    To write a comprehensive client/server code is a difficult task for a programmer.Here, I provide a universal open source code server based on IOCP.Hope helpful for you.
    Downloads: 0 This Week
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  • 22
    This is a basic client/server game in DirectX featuring up to 16 simultaneous players moving around a flat sheet of grass as skinned/animated .X meshes (the Tiny model from Microsoft demos) in only about 3500 lines of code.
    Downloads: 0 This Week
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  • 23
    A client-server platform for the development of modern warfare multiplayer games. Each system, building or unit can be scripted via XML. Offers the ability to create & play realistic scenarios, with heavy emphasis on simulation and strategy.
    Downloads: 0 This Week
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  • 24
    After gaining some experience in developing online games, this project is being remade in C# and XNA to ease the development process. Additionally, we now use a P2P architecture instead of Client-Server.
    Downloads: 0 This Week
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  • 25
    Javascript platform for tile map based single/multiplayer games with both off-line and server-based play modes. Try it out right away at http://tilescape.hg.sf.net/hgweb/tilescape/raw-file/tip/js/game.html
    Downloads: 0 This Week
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