Crawl websites, sync to vector databases, and power RAG applications. Pre-built integrations for LLM pipelines and AI assistants.
Build data pipelines that feed your AI models and agents without managing infrastructure. Crawl any website, transform content, and push directly to your preferred vector store. Use 10,000+ tools for RAG applications, AI assistants, and real-time knowledge bases. Monitor site changes, trigger workflows on new data, and keep your AIs fed with fresh, structured information. Cloud-native, API-first, and free to start until you need to scale.
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A admin mod for the game garrysmod written in lua.
This mod is designed to allow vastly greater control over users than other mods.
The user interface may not be beautiful but the mod will be very powerful.
Total Network Visibility for Network Engineers and IT Managers
Network monitoring and troubleshooting is hard. TotalView makes it easy.
This means every device on your network, and every interface on every device is automatically analyzed for performance, errors, QoS, and configuration.
An alternative/custom Minecraft server, written in Java, compatible with the original protocol. OpenCraft is built upon Apache MINA, SLF4J, Jython and XStream. The aim is to have features not in the official server distribution, like antigrief/scripting.
A real-time, mob, rpg. Similar in play to Mafia Wars. Gamers build their own gang, fight other players, do jobs to gain rewards, strength, exp, with the goal of growing one's gang. Players can up stats by visiting markets, or donating to game site.
A real life version of the board game "Scotland Yard".
All you need is a GPS and internet enabled mobile phone and a few friends to play the game with!
Full access to Enterprise features. No credit card required.
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Opticraft is a custom server for Classic Minecraft multiplayer developed in python. It makes use of no extra dependencies, it is not based off Myne, and requires python 2.6. It aims to be light weight as well as easy to setup and use.
...is a PHP written class for developers who want to build their own webinterfaces to administrate their Bad Company 2 gameservers. It's also possible to create webpages just with reading server information so that you can display them on your site.
A turn-based, 4X strategy game with some real-time tactical and also role playing aspects. I've been planning this game on paper for years and am now starting to code (Jan. '11)
[en] Little turn-based strategy game based on Pendulous shareware rules (whose best version has disappeared). [fr] Petit jeu de stratégie en tour par tour basé sur les règles du jeu payant Pendulous (dont la version la plus aboutie a disparu).
A multi-player web-browser game about scientific research and politics.
In the abysses live intelligent axolotls. As local scientists, the players will try to study mankind... despite their political authorities disliking their findings.
Powow is an open-source TCP packets exchange mesh. It allows many TCP clients to connect to a "Powow cloud" (several instances of Powow), to exchange data. Powow is a TCP socket server like Palabre or Oregano.
Tap4 is a connect4 browser based multiplayer game. The game data is stored in a mysql database table, and passed around via AJAX.
The code is a bit messy as I created this as an experiment. Online at http://tap4.net
Poker tournament timer is a free software tool that allows you to manage and time a poker tournament. It has a lot of features and is build around the usage on a real live tournament in Beglium. Software is usable but still in full development.
Its turn based, web-browser, fantasy MMORPG written in PHP5 and MySQL4 (or higher) (but may work with many other databases) with Smarty Template Engine (v3.0rc3), ADOdb (v4.992) and PHP Mailer (v5.1). Based on Vallheru (v1.3).
jGameAdmin is a Java based web application, targeting Linux and Windows systems. With jGameadmin, you can easily administrate your game servers, voice servers and customers over a single and intuitive web interface.
Galaxy is a free play by email interstellar wargame for multiple players. The object of the game is to conquer the galaxy by colonizing and developing uninhabited planets and attacking neighboring races.
Text-based RPG engine both on the server side and client side. Allows full customization and control of the world objects including: zones, monsters, characters, NPCs, items, quests, etc. All of this within a desktop application against a MySQL DB.