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Welcome to the world of social dreaming! Social dreaming is the new practice of dreamers interacting via the internet. These Python programs all use the Zeo home EEG bedside device at www.myzeo.com/sleep/shop/featured-products/zeo-sleep-manager-bedside.html, and www.sleepstreamonline.com. For an introduction to this topic, see my writings on lucid dreaming and multi-player dream games at http://books.google.com/books?id=tMSytmC089YC&lpg=PP1&pg=PA4#v=onepage&q&f=false and the IASD conference presentation at www.youtube.com/watch?...
An alternative/custom Minecraft server, written in Java, compatible with the original protocol. OpenCraft is built upon Apache MINA, SLF4J, Jython and XStream. The aim is to have features not in the official server distribution, like antigrief/scripting.
A free-to-use workflow automation tool, n8n lets you connect all your apps and data in one customizable, no-code platform. Design workflows and process data from a simple, unified dashboard.
The aim of our project is to create a multiplayer game that offers gameplay similar to a casino visit. Initially we focus on 6 deck shoe and face up. In the future we plan to add other variations of blackjack and different kinds of gameplay.
Opticraft is a custom server for Classic Minecraft multiplayer developed in python. It makes use of no extra dependencies, it is not based off Myne, and requires python 2.6. It aims to be light weight as well as easy to setup and use.
Powow is an open-source TCP packets exchange mesh. It allows many TCP clients to connect to a "Powow cloud" (several instances of Powow), to exchange data. Powow is a TCP socket server like Palabre or Oregano.
Quantus will be a heavily teambased, tactical multiplayer shooter. It will incorporate elements from rts and fps genres to create a game in which you must work closely with your teammates, performing diverse roles under the orders of your commander.
MMBN Online is an open-source, cross-platform MegaMan Battle Network battle simulator. It is written in the Python language, using Pyglet as a library.
A3P is an indie online shooter that combines the best aspects of the Third Person Shooter and Real-Time Strategy genres. Load out your units with weapons and special abilities, then lead them to victory on the battlefield!
Extirpation is a small Python (http://www.python.org) game in early development that uses the wxPython (http://www.wxpython.org/) library. It is a turn based strategy game with robots and very basic graphics. Check the SVN for the best version.
Deception (Open Card Game) - A two-player, simultaneous-turn card game with a high degree of customization. The game emphasizes creativity, fast gameplay, bluffing, strategy and tactics.
!!!NOTE: THIS PROJECT HAS MOVED TO GITHUB!!! RingMUD is an extensible MUD (multi-user dungeon) engine and utility set that draws inspiration from popular tabletop RPG systems and adds a dash or two of its own flavor.
Beast Masters will be a multiplayer class based game. Players configure a character by adding abilities to a limited number of slots. Most of the abilities involve animal companions and animal morphs, with their own strengths and weaknesses..
✿ More projects here: https://sourceforge.net/u/jorgerosa/profile
IMPORTANT: This football game is yet in an earlier development stage! (Scratch)
A simple to play soccer game project, based on the oldies, but with actual machines graphics. Main idea is based on the "Sensible Soccer" and "Football Glory" Commodore Amiga classics.
The aim of this software is helping players to create strats for fps online games. Players needs to connect to a game server, then they can draw, thanks to this software, directly on the map so all the team can see what's someone is explaining.
Ludo is a simple traditional board game for two or more players. Variants of this game are known under many different names all over the world. This version features networked multiplayer modus and different game variants.
Condottieri is a web based, multiplayer game, inspired in Avalon Hill's classic "Machiavelli". The game is set in Renaissance Italy but it's easily adaptable to other scenarios and eras as long as the rules are like the ones in "Machiavelli".