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This system is designed to synchronize objects over network using a 1 server : n clients topology. In contrast to Object Replication system used in Zoidcom or RakNet this solution is developed to be very scalable using multiple threads/cpus=> MMO ready.
WTP can check your ping on servers such as EUNE/EUW/NA/RU and more! with just a click! i made WTP using Python Language and its process is to ping the League of Legends servers,by that way it can find your ping in game.Download the file WTP 1.3.rar!
To create an open source and openly developed mmorpg
FOSSMMO (release name tbd) is a project aimed at two things. The first is to create an open sourced MMORPG with compelling and fun gameplay requiring modest system specs. The second is to develop in an open and well documented way to help others learn the trade of game programming.
FOSSMMO will be developed using python. While python is not a common language for game development I'm a fan. Also I recently watched http://pyvideo.org/video/381/pycon-2011--algorithmic-generation-of-opengl-geom...
An alternative/custom Minecraft server, written in Java, compatible with the original protocol. OpenCraft is built upon Apache MINA, SLF4J, Jython and XStream. The aim is to have features not in the official server distribution, like antigrief/scripting.
XNova Redesigned is beign Developed using the XNova source code as a base and is designed to provide support for the new OGame skin.
Visit http://www.SurfSoftware.net for the latest version and information!
Fkmlandunter is a clone of the german card game "Land Unter". It runs over the network using the TCP/IP protocol for data transmission. A console client with ncurses and a QT client written in python and a GUI client using SDL are available.