Deploy Red Hat Enterprise Linux on Microsoft Azure for a secure, reliable, and scalable cloud environment, fully integrated with Microsoft services.
Red Hat Enterprise Linux (RHEL) on Microsoft Azure provides a secure, reliable, and flexible foundation for your cloud infrastructure. Red Hat Enterprise Linux on Microsoft Azure is ideal for enterprises seeking to enhance their cloud environment with seamless integration, consistent performance, and comprehensive support.
Take advantage of Open Source Load Balancer to elevate your business security and IT infrastructure with a custom ADC Solution.
SKUDONET ADC, operates at the application layer, efficiently distributing network load and application load across multiple servers. This not only enhances the performance of your application but also ensures that your web servers can handle more traffic seamlessly.
Project NetJoy, comprising JoySender++ and JoyReceiver++, simplifies the process of remote joystick control and gaming experiences over a Local Area Network (LAN) or Wide Area Network (WAN). It provides a convenient solution for transmitting joystick inputs between Windows machines over TCP/IP. This project is available in two versions: a console-based version and a version with a Textual User Interface (tUI). Versions are cross compatible.
Developed alongside https://sourceforge.net/projects...
A remake of the 1996 classic game Z.
The project is currently in the early stages. More updates will come in the following weeks.
Please visit zzone.lewe.com for more.
ZED Online world rankings: https://zedonline.sourceforge.io/highscore.php
See the wiki for more information: https://sourceforge.net/p/zedonline/wiki/Home/
Information on the different control styles can be found here: https://sourceforge.net/p/zedonline/wiki/controls/
Demo videos:
https://www.youtube.com/watch?v=RKmKpTe...
A 2D game inspired by Gravity Power, Star Control and Super Smash Bros. Features include 4-player split-screen action, enemy AI to play missing players, 15 ships, 9 levels and plenty of fun blowing up the level and the other players to smithereens!
This is a basic client/server game in DirectX featuring up to 16 simultaneous players moving around a flat sheet of grass as skinned/animated .X meshes (the Tiny model from Microsoft demos) in only about 3500 lines of code.