Showing 7 open source projects for "network development platforms"

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  • 1
    BZFlag - Multiplayer 3D Tank Game
    OpenSource OpenGL Multiplayer Multiplatform Battle Zone capture the Flag. 3D first person tank game. Download the latest version at https://www.bzflag.org/downloads/ Development has moved to Github: https://github.com/BZFlag-Dev/bzflag (The SourceForge binary releases for Windows and macOS are very outdated. Please download the latest version from our website.)
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    Downloads: 2,947 This Week
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  • 2
    This system is designed to synchronize objects over network using a 1 server : n clients topology. In contrast to Object Replication system used in Zoidcom or RakNet this solution is developed to be very scalable using multiple threads/cpus=> MMO ready.
    Downloads: 0 This Week
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  • 3
    Ryzom
    Ryzom Core is a toolkit for the development of massively online universes. It provides the base technologies and a set of development methodologies for the development of both client and server code.
    Downloads: 0 This Week
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  • 4
    Star Trek Frontline Combat

    Star Trek Frontline Combat

    Star Trek Web browser game

    Star Trek Frontline Combat (in short STFC), is a web browser game set in the Star Trek (tm) universe. Based on the original code of Star Trek Galaxy Conquest (STGC in short), the game has been largely modified and improved (at least we hope so!) during four years of development.
    Downloads: 0 This Week
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  • Gemini 3 and 200+ AI Models on One Platform Icon
    Gemini 3 and 200+ AI Models on One Platform

    Access Google's best plus Claude, Llama, and Gemma. Fine-tune and deploy from one console.

    Build generative AI apps with Vertex AI. Switch between models without switching platforms.
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  • 5

    Parallel Turn-based Engine

    Library for creating turn-based games with simultaneous moves.

    Downloads: 0 This Week
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  • 6
    This is a basic client/server game in DirectX featuring up to 16 simultaneous players moving around a flat sheet of grass as skinned/animated .X meshes (the Tiny model from Microsoft demos) in only about 3500 lines of code.
    Downloads: 0 This Week
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  • 7
    This project use OGRE3D graphic module, Havok Physics, RakNet and OpenAL. Make a MMO game framework.
    Downloads: 0 This Week
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