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StarCraft Remote Server is a simple tool that allows a StarCraft client to join a remote StarCraft server over the Internet without using Battle.net. It also allows a StarCraft server to announce his game over the Internet.
NOT COMPLETE YET - THIS IS ONLY A TEST RELEASE. IF IT DOESN'T WORK PLEASE INFORM US. This is a project to make the best four in a row game EVER. Nuff said. Feel free to contribute if you like, but make yourself known, please.
A rebuild and update of the Crossfire RPG of the ageing codeC to a modular C++ design with the intention of being dropped in replacement the existing Crossfire code base on completion.
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
ZibbPatch is an easy to edit, lightweight patching program that allows you to spread your patches quick across your players. And with it's helper, it's easy to update the patcher remotely.
This is just a viewer I'm making for my own use. It's based off of SG 2.0. It's not a griffer client or l337 script kiddie client or anything like that. It has UI tweaks, shift+click/minimap/nearby people teleport functionality, etc.
Secure File Transfer for Windows with Cerberus by Redwood
Protect and share files over FTP/S, SFTP, HTTPS and SCP with the #1 rated Windows file transfer server.
Cerberus supports unlimited users and connections on a single IP, with built-in encryption, 2FA, and a browser-based web client — all deployable in under 15 minutes with a 25-day free trial.
Fkmlandunter is a clone of the german card game "Land Unter". It runs over the network using the TCP/IP protocol for data transmission. A console client with ncurses and a QT client written in python and a GUI client using SDL are available.
To write a comprehensive client/server code is a difficult task for a programmer.Here, I provide a universal open sourcecode server based on IOCP.Hope helpful for you.
Software and hardware for a radio controlled 'laser' combat game. A microcontroller is connected to a radio receiver and can send IR signals to another player with the same setup. When a valid IR code is received initially the throttle will be cut.
This is a basic client/server game in DirectX featuring up to 16 simultaneous players moving around a flat sheet of grass as skinned/animated .X meshes (the Tiny model from Microsoft demos) in only about 3500 lines of code.
This will be a C# Opensource Dream of Mirrors Online Emulator, It will use Mysql and Csharp as well as other opensource libraries to accomplish a emulator for this free to play game.