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Host LLMs in Production With On-Demand GPUs
NVIDIA L4 GPUs. 5-second cold starts. Scale to zero when idle.
Deploy your model, get an endpoint, pay only for compute time. No GPU provisioning or infrastructure management required.
Deception (Open Card Game) - A two-player, simultaneous-turn card game with a high degree of customization. The game emphasizes creativity, fast gameplay, bluffing, strategy and tactics.
This is a basic client/server game in DirectX featuring up to 16 simultaneous players moving around a flat sheet of grass as skinned/animated .X meshes (the Tiny model from Microsoft demos) in only about 3500 lines of code.
Software and hardware for a radio controlled 'laser' combat game. A microcontroller is connected to a radio receiver and can send IR signals to another player with the same setup. When a valid IR code is received initially the throttle will be cut.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
Thanks to Rich Skrenta releasing the source in May 2009, there is now a chance for the rest of us to look at Olympia and maybe fix it up to run a game again.
The Ares Project is a real time strategy game project focused on competition (esport). It has to have a fast, nervous gameplay, and to be well balanced.
A client-server platform for the development of modern warfare multiplayer games. Each system, building or unit can be scripted via XML. Offers the ability to create & play realistic scenarios, with heavy emphasis on simulation and strategy.
Multiplayer game based on the open free game http://www.fortressfigures.com/zombieplague/. Server implemented with twisted framework and client will use android
A Java based version of risk that will incorporate not only, single, hotseat and network multiplayer, but also configurable and programmable AI bots allowing you to pit your strategies against a computer.
Conjunto de aplicativos customizados para distros Linux dedicada para servidores de games open source, com scripts para automatizar o processo de configurar os diversos servidores e games adicionados por padrão.
Stats tracking for the Warcraft3 custom map "DotA Allstars". The system will record well behaving players and enable casual players to have balanced games while they still keep all power over their games. The system is similar to the original dotArank.
This is a two player, console based, game played over LAN. One player guesses a string given by second player and then second player's turn comes to guess the string.
Web Based Travian Companion T3.5 helps us one-on-one when we plays the Travian game. It will relieve us from waiting for a task to come. We focus on designing and pursuing the strategic goals, and sleep well in the night. T3.5 is a stable product.
This is a program for Oware and Reversi (Othello) for J2ME/Cell and (PlamOS with IBM WME VM). Oware (popular in Africa) is a Mancala game suitable for adults. Reversi (Othello) is included. Based on mobilesuite (on sourceforge) with modifications.
Our goal is to create a Openly available and usable version of the MSL used by all Unreal Engine based games. The code being completely portable to almost all widely used Operating Systems including Linux, BSD, Solaris, Mac OS X, and Windows.
Javascript platform for tile map based single/multiplayer games with both off-line and server-based play modes. Try it out right away at http://tilescape.hg.sf.net/hgweb/tilescape/raw-file/tip/js/game.html
A Roman Senate Simulator with many automated RPG elements as well as RTS elements. Minimal human moderation required for play. AI battles, legislation, negotiations, deity worship, character creation, assassinations, offices, titles, and more.
Valkyrie is an open source game that is based on the old game released by Hoopy Entertainment entitled "ARC". The ultimate goal of this project is to see how different developers implement items in to this Alpha open source version.
Condottieri is a web based, multiplayer game, inspired in Avalon Hill's classic "Machiavelli". The game is set in Renaissance Italy but it's easily adaptable to other scenarios and eras as long as the rules are like the ones in "Machiavelli".