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This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
This project is a client and server side admin mod for the video game SWAT 4.
It's based on Gez Admin Mod by Gez sourcecode which is currently not maintained anymore.
This is a basic client/server game in DirectX featuring up to 16 simultaneous players moving around a flat sheet of grass as skinned/animated .X meshes (the Tiny model from Microsoft demos) in only about 3500 lines of code.
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To write a comprehensive client/server code is a difficult task for a programmer.Here, I provide a universal open source code server based on IOCP.Hope helpful for you.
Software and hardware for a radio controlled 'laser' combat game. A microcontroller is connected to a radio receiver and can send IR signals to another player with the same setup. When a valid IR code is received initially the throttle will be cut.
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Social Networking Features include multiplayer 3D Billiards, Personal Web Server, Web Cam Sever with motion detection, Web Cam Client, VOIP Voice Phone, P2P File Sharing, Instant Message, Chat Rooms and more. 3rd Party Plugins Welcome :)
a 3D game development framework base on Microsoft XNA. it contains game level editor, 3d model exporters and some other tools which is helpful to create a 3d interactive game^^ (Moved to CodePlex)
The game is a jump&run game targeted for people loving games like Super Mario. It will be implemented as 2d game flow but with 3d graphics based on JMonkey.
Decimation is an open-source multiplayer game framework programmed in Java. It can support a variety of 3D games, ranging from small four-person games to large massively multiplayer online role-playing games, supporting thousands of concurrent users.
PyFPS is a 3D MMORPG video game. It combines the concepts of MMORPG games with classic FPS online shooters. The project is written in C++ and uses the Ogre 3D engine [http://www.ogre3d.org].
3D turn-based bottlecap racing game with support for multi-players
Chapas is an open source turn-based bottlecap racing game, with 3D graphics, where the players strategically control the racers with cards. A typical round of Chapas starts by dealing 9 random cards to each player. Each of these cards represents movement points for the different bottlecaps. Afterwards, an auction takes place, where the players use their money (an initially set amount, that accumulates over different rounds), to buy the bottlecaps better suited to each player's cards. ...
This is currently in the Planning stages. Using Basketball GM code as a guide. If anyone that is interested in helping out with this project should let me know as I am a new at coding and know that this is a work in progress. I hope to have this working within a year and have beta testing at that time. Version 1 will be open source as far as the basic parts of the game. After that I will not be updating this code and it will be closed source for personal reasons.
We aim to create a opensource networked realtime strategy game like thesettlers II (10ºaniversary). We are working with OpenGL, SDL, Enet, Lua & tinyXML (C++). Making the user interface and the base code of the net core.
Turn-based strategy game, featuring detailed mechanics and gameplay features. NOTE: This project has been moved to Google Code until Sourceforge can decide on something and not change it a minute later.