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a minecraft clone in cube engine 2.
it is going to utilize build 101 of cube 2 released on December 2nd 2008.
currently being planned, any help is needed.
Una raccolta di test, esperimenti e piccoli giochi 2D/3D realizzati da noi in vari linguaggi e per varie piattaforme HW/SW :) Il tutto condito con tanti file spazzatura
A currently unfinished mod for half-life 2 that includes co-op and deathmatch maps, however cheats need to be enabled to get the real feeling of gameplay.
list of debug keys
(require "sv_cheats" to be set to 1)
pressing "i" gives all weapons and equipment
pressing "o" spawns an antlion
pressing "v" activates/deactivates no clipping mode, which allows you to freely fly around the map without brushes or entities getting in your way
credit to some users on gamebanana for some content...
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A 3D multiplayer RPG based in the world of Khoras.
This project is an attempt to create a decent cross-platform 3D RPG (Overmind Chronicles), and a flexible, highly modular game engine for it (WhisperEngine).
Lame MUD is planned to be an engine for virtual text based worlds (as opposed to the seizure inducing modern ARPG/MMORPG titles).
Currently, it's still in pre-alpha. The sources available for download are not even remotely resembling anything like a MUD. There is a network layer established and the server acts as a one room chat server.
[Get the latest version on GameJolt]
Cube MetalHeart is a multi-player shooter based on the Cube 2 Engine. It's an extended version of Sauerbraten, like a standalone mod. Featuring new graphics, textures, levels, sounds, models, soundtrack and backward compatibility to Sauerbraten maps and servers ! Music by lukhash.com - GET IT ON GAMEJOLT!
Tactical Warfare Engine is an Open Source 2.5D Real-Time Strategy game engine made using OpenGL. It aims to be a replacement for the aging StarCraft game engine, but also supports the creation of entirely new RTS games.
Its turn based, web-browser, fantasy MMORPG written in PHP5 and MySQL4 (or higher) (but may work with many other databases) with Smarty Template Engine (v3.0rc3), ADOdb (v4.992) and PHP Mailer (v5.1). Based on Vallheru (v1.3).
Text-based RPG engine both on the server side and client side. Allows full customization and control of the world objects including: zones, monsters, characters, NPCs, items, quests, etc. All of this within a desktop application against a MySQL DB.
Juego en 3D de yu gi oh!!! Actualmente en desarrollo, prevista la versión Beta para Febrero del 2011, se acepta sugerencias (saurio666@gmail.com)!! Esta desarrollándose en .net: C# + DirectX.
Engines of War brings you nonstop RTT action from the first second of the game. It is inspired by DotA's gameplay, but free content on the Spring Engine! Developers, check the trac page: https://sourceforge.net/apps/trac/enginesofwar/wiki/
The RockMUD project is a new MUD codebase written in C and Lua. The goal of RockMUD is to create a stable C MUD engine that can be easily expanded and customized using the Lua scripting language. RockMUD is based off of SocketMUD by Brian Graverson.
!!!NOTE: THIS PROJECT HAS MOVED TO GITHUB!!! RingMUD is an extensible MUD (multi-user dungeon) engine and utility set that draws inspiration from popular tabletop RPG systems and adds a dash or two of its own flavor.
Social Networking Features include multiplayer 3D Billiards, Personal Web Server, Web Cam Sever with motion detection, Web Cam Client, VOIP Voice Phone, P2P File Sharing, Instant Message, Chat Rooms and more. 3rd Party Plugins Welcome :)
Decimation is an open-source multiplayer game framework programmed in Java. It can support a variety of 3D games, ranging from small four-person games to large massively multiplayer online role-playing games, supporting thousands of concurrent users.
Our goal is to create a Openly available and usable version of the MSL used by all Unreal Engine based games. The code being completely portable to almost all widely used Operating Systems including Linux, BSD, Solaris, Mac OS X, and Windows.