Showing 40 open source projects for "ecommerce source code"

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  • 1
    freevial
    Freevial is a open-source free trivial game for PSP, where you can create your own questions library and play with your friends. Also you can download the code and improve it ! Colaborators are welcomed !
    Downloads: 0 This Week
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  • 2
    This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
    Downloads: 0 This Week
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  • 3
    NOTE THAT THIS PROJECT HAS MOVED TO GOOGLE CODE https://code.google.com/p/bitfighter/ Bitfighter is a really fun (!) multiplayer shoot-em-up with customizable ships and Robotron-like controls. Solid networking for great Internet playability.
    Downloads: 0 This Week
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  • 4
    Code 43: Urban Warfare
    A multiplayer, cross-platform, tactical fork of XreaL (a Quake3 based First Person Shooter). Code 43: Urban Warfare aims to build upon the classic FPS experience by improving realism and immersion with a unique combination of features.
    Downloads: 0 This Week
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  • 5
    This project is a client and server side admin mod for the video game SWAT 4. It's based on Gez Admin Mod by Gez source code which is currently not maintained anymore.
    Downloads: 0 This Week
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  • 6
    A rebuild and update of the Crossfire RPG of the ageing code C to a modular C++ design with the intention of being dropped in replacement the existing Crossfire code base on completion.
    Downloads: 0 This Week
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  • 7
    To write a comprehensive client/server code is a difficult task for a programmer.Here, I provide a universal open source code server based on IOCP.Hope helpful for you.
    Downloads: 0 This Week
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  • 8
    This is a basic client/server game in DirectX featuring up to 16 simultaneous players moving around a flat sheet of grass as skinned/animated .X meshes (the Tiny model from Microsoft demos) in only about 3500 lines of code.
    Downloads: 0 This Week
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  • 9
    Software and hardware for a radio controlled 'laser' combat game. A microcontroller is connected to a radio receiver and can send IR signals to another player with the same setup. When a valid IR code is received initially the throttle will be cut.
    Downloads: 0 This Week
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  • 10
    Our goal is to create a Openly available and usable version of the MSL used by all Unreal Engine based games. The code being completely portable to almost all widely used Operating Systems including Linux, BSD, Solaris, Mac OS X, and Windows.
    Downloads: 0 This Week
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  • 11

    College Basketball Dynasty

    College Basketball Coaching Dynasty Web Game

    This is currently in the Planning stages. Using Basketball GM code as a guide. If anyone that is interested in helping out with this project should let me know as I am a new at coding and know that this is a work in progress. I hope to have this working within a year and have beta testing at that time. Version 1 will be open source as far as the basic parts of the game. After that I will not be updating this code and it will be closed source for personal reasons.
    Downloads: 0 This Week
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  • 12
    This is our Bleach game. We have a fairly large team of developers so have made our code SVN!
    Downloads: 0 This Week
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  • 13
    We aim to create a opensource networked realtime strategy game like thesettlers II (10ºaniversary). We are working with OpenGL, SDL, Enet, Lua & tinyXML (C++). Making the user interface and the base code of the net core.
    Downloads: 0 This Week
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  • 14
    Turn-based strategy game, featuring detailed mechanics and gameplay features. NOTE: This project has been moved to Google Code until Sourceforge can decide on something and not change it a minute later.
    Downloads: 0 This Week
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  • 15
    Brick Think

    Brick Think

    Free, open-source platform for running LEGO® SERIOUS PLAY® remotely

    Brick Think is a free, open-source platform for running LEGO® SERIOUS PLAY® workshops remotely.BrickThink is a free, open-source platform for running LEGO® SERIOUS PLAY® workshops remotely. It brings the full five-stage LSP methodology online — skill building, individual model, shared model, system model, guiding principles — on a shared 2D brick canvas, in real time. It pairs with your existing video call rather than replacing it. Facilitators drive each stage through a live timer and...
    Downloads: 0 This Week
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