Showing 36 open source projects for "pipeline"

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  • 1
    Aseprite

    Aseprite

    Animated sprite editor & pixel art tool

    ... distortions when rotating tiny sprites. Create patterns repeating the image in a 3x3 grid. Create custom brushes for dithering. Composite layers to create color effects. Open or save a sequence of images. Create animations and save them as .gif files. Export your work to sprite sheets in .png and .json files. Recovery your sprites in case of crash. Integrate Aseprite in your assets pipeline with the command-line interface (CLI). Store several animations in one texture atlas.
    Downloads: 1,326 This Week
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  • 2
    MeshLab

    MeshLab

    The open source mesh processing system

    ... be used as a stand-alone large-scale automated mesh processing pipeline, while MeshLab makes it easy to experiment with its algorithms interactively. The open source system for processing and editing 3D triangular meshes. It provides a set of tools for editing, cleaning, healing, inspecting, rendering, texturing and converting meshes. It offers features for processing raw data produced by 3D digitization tools/devices and for preparing models for 3D printing.
    Downloads: 23 This Week
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  • 3
    Open Asset Import Library

    Open Asset Import Library

    The open-asset-importer-library repository

    The Open Asset Import Library (short name: Assimp) is a portable Open-Source library to import various well-known 3D model formats in a uniform manner. The most recent version also knows how to export 3d files and is therefore suitable as a general-purpose 3D model converter. See the feature-list. open3mod is a Windows-based model viewer. It loads all file formats that Assimp supports and is perfectly suited to quickly inspect 3d assets. Assimp aims to provide a full asset conversion pipeline...
    Downloads: 1 This Week
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  • 4
    Stable Diffusion in Docker

    Stable Diffusion in Docker

    Run the Stable Diffusion releases in a Docker container

    Run the Stable Diffusion releases in a Docker container with txt2img, img2img, depth2img, pix2pix, upscale4x, and inpaint. Run the Stable Diffusion releases on Huggingface in a GPU-accelerated Docker container. By default, the pipeline uses the full model and weights which requires a CUDA capable GPU with 8GB+ of VRAM. It should take a few seconds to create one image. On less powerful GPUs you may need to modify some of the options; see the Examples section for more details. If you lack...
    Downloads: 0 This Week
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  • 5
    Nuke

    Nuke

    Image loading system

    ... and optimized for performance. Fast LRU memory cache, native HTTP disk cache, and custom aggressive LRU disk cache. Customize image pipeline using built-in Alamofire, Gifu, FLAnimatedImage, WebP plugins or create your own. Enable progressive decoding with a single line of code. Nuke supports progressive JPEG out of the box, and WebP via a plugin built by the community. Automatically prefetch images ahead of time using either Preheat or native table and collection view prefetching APIs.
    Downloads: 0 This Week
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  • 6
    Coqui STT

    Coqui STT

    The deep learning toolkit for speech-to-text

    Coqui STT is a fast, open-source, multi-platform, deep-learning toolkit for training and deploying speech-to-text models. Coqui STT is battle-tested in both production and research. Multiple possible transcripts, each with an associated confidence score. Experience the immediacy of script-to-performance. With Coqui text-to-speech, production times go from months to minutes. With Coqui, the post is a pleasure. Effortlessly clone the voices of your talent and have the clone handle the problems...
    Downloads: 4 This Week
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  • 7
    Kirstens Viewers
    Opensource Created Custom Viewers For Virtual Worlds like SecondLife
    Downloads: 39 This Week
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  • 8
    glvertex

    glvertex

    Support for legacy OpenGL in core profiles

    The glVertex library emulates the legacy OpenGL API, which has been deprecated in OpenGL core profiles. It is also a convenience wrapper around GLSL shaders, VBOs and FBOs.
    Downloads: 1 This Week
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  • 9

    CIRT

    CIRT - CUDA Interactive Ray Tracer

    CIRT is an implementation of PRTP (Programmable Ray Tracing Pipeline). Mainly it is to be used as a ray-tracing equivalent of OpenGL. It allows the user to implement various ray-tracing related algorithms.
    Downloads: 0 This Week
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  • 10

    QuadRay-engine

    Realtime raytracer using SIMD on ARM, MIPS, PPC and x86

    QuadRay engine is a realtime raytracing project aimed at full SIMD utilization on ARM, MIPS, POWER and x86 architectures. The efficient use of SIMD is achieved by processing four rays at a time to match SIMD register width (hence the name). The rendering core of the engine is written in a unified SIMD assembler allowing single assembler code to be compatible with different processor architectures, thus reducing the need to maintain multiple parallel versions. At present, Intel...
    Downloads: 1 This Week
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  • 11
    Spleeter

    Spleeter

    Deezer source separation library including pretrained models

    ... than real-time when run on a GPU. We designed Spleeter so you can use it straight from command line as well as directly in your own development pipeline as a Python library. It can be installed with Conda, with pip or be used with Docker.
    Downloads: 192 This Week
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  • 12
    TerraForge3D

    TerraForge3D

    3D Procedural Modelling and Procedural Texturing Tool in OpenGL/C++

    What can this do? Generte 3D Terrain Procedrally Export Terrain mesh as OBJ You can write and test your own shaders An Inbuilt IDE for shaders Test under different lighting A 3D viewer A Node based as well as Layer based workflow Save the project(custom .terr3d files) Hieght map visualizer in node editor Wireframe mode Custom Lighiting Customizable Geometry Shaders included in rendering pipeline Skyboxes Multithreded Mesh Generation Expected Goals for Version 3 Add a lot more...
    Downloads: 2 This Week
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  • 13
    GIMP ML

    GIMP ML

    AI for GNU Image Manipulation Program

    This repository introduces GIMP3-ML, a set of Python plugins for the widely popular GNU Image Manipulation Program (GIMP). It enables the use of recent advances in computer vision to the conventional image editing pipeline. Applications from deep learning such as monocular depth estimation, semantic segmentation, mask generative adversarial networks, image super-resolution, de-noising and coloring have been incorporated with GIMP through Python-based plugins. Additionally, operations on images...
    Downloads: 8 This Week
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  • 14

    DeepFaceLab

    The leading software for creating deepfakes

    DeepFaceLab is currently the world's leading software for creating deepfakes, with over 95% of deepfake videos created with DeepFaceLab. DeepFaceLab is an open-source deepfake system that enables users to swap the faces on images and on video. It offers an imperative and easy-to-use pipeline that even those without a comprehensive understanding of the deep learning framework or model implementation can use; and yet also provides a flexible and loose coupling structure for those who want...
    Downloads: 367 This Week
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  • 15
    Olive Video Editor

    Olive Video Editor

    Free open-source non-linear video editor

    0.2 is the upcoming major release of Olive. It's a complete rewrite from the ground up designed around cutting-edge features to help you make the best videos possible. Olive 0.2 provides powerful and flexible node-based compositing. Node editing is a form of visual programming that gives you full control over how Olive renders your video. Rather than a "fixed" pipeline where one effect occurs after the other, nodes allow you to connect anything to anything else allowing a ton of flexibility...
    Downloads: 0 This Week
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  • 16
    PyTorch Natural Language Processing

    PyTorch Natural Language Processing

    Basic Utilities for PyTorch Natural Language Processing (NLP)

    ... this example code for training on the Stanford Natural Language Inference (SNLI) Corpus. Now you've setup your pipeline, you may want to ensure that some functions run deterministically. Wrap any code that's random, with fork_rng and you'll be good to go. Now that you've computed your vocabulary, you may want to make use of pre-trained word vectors to set your embeddings.
    Downloads: 0 This Week
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  • 17
    mini3d

    mini3d

    3D Software Renderer in 700 Lines

    The 3D software rendering tutorial, without any performance optimization, mainly shows people how to write a software renderer with a fixed pipeline. Although the main body code is only 700 lines, the sparrow is small and complete. The source code has only one mini3d.c, and a single file implements everything and is easy to read. No third-party library dependencies, no complicated project directories. Standard D3D coordinate model, left-handed system plus WORLD / VIEW / PROJECTION three...
    Downloads: 0 This Week
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  • 18

    delta3d Open Source Engine

    Sorry this project is no longer being supported

    This project is not currently being supported but feel free to use it as an example. delta3d is a robust simulation platform built using open standards and open source software. It features full toolchain development supporting a wide variety of free and commercial software.
    Downloads: 62 This Week
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  • 19
    Virtual Audio Pipeline

    Virtual Audio Pipeline

    A WDM Virtual Audio Loopback Cable/Device

    Virtual-Audio-Pipeline:- A WDM Virtual Audio Cable/Device It is a WDM based Virtual Audio Device Driver, can be used as a Virtual Sound Card. No Hardware is requred. Can be used as an Audio Loopback Device. The following are its Features 1. Supports PCM, WAVEEXTENSIBLE format 2. Supports 8 to 32 bit sample format 3. Supports 8000 to 192000 Hz Sample rate 4. Supports upto 7.1 surround sound 5. Supports Windows MME, DS, KS, WASAPI 6. Can be used with DAWs 7. It have Volume control...
    Downloads: 8 This Week
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  • 20
    K-3D is the free (as in freedom) 3d modeling, animation, and rendering system.
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    Downloads: 252 This Week
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  • 21

    FixeEngine

    A 3D rendering / entity engine

    This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
    Downloads: 0 This Week
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  • 22
    Phenomenon engine - NG software render
    3D engine with NextGen-enhanced graphic software render programmed in Free Pascal. See the secret graphic power of Multicore-CPU's...
    Downloads: 0 This Week
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  • 23
    This is a 3D graphics lib providing the tools easily load and draw 3D meshes on the screen. It also provides a SceneGraphManager for culling. The rendering pipeline is completly based on shaders so no fixed functions.
    Downloads: 0 This Week
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  • 24
    A small, simple open-source rendering engine that uses OpenGL ES 2.0 - OpenGL 3.0> API, providing support for mobile and desktop platforms. Driven by the latest shader pipeline and GPU buffers, it supports fast next generation rendering techniques.
    Downloads: 0 This Week
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  • 25
    3D engine with enhanced graphic software renderer programmed in Free Pascal. See the secret graphic power of Multicore-CPU...
    Downloads: 0 This Week
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