Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++. It is designed to be an integrated solution for the development of interactive 3D applications, for game, industrial and scientific visualization.
These bindings allow you to use the fmod ex sound library from python with nice python api. You can (or, if i must say the truth, will be able to) use any feature you like. Now we're in phase where everyone who wants to help would be appreciated.
A customaizable .NET music player implemented in C# over the FMOD sound engine. The main porpouse of the project is help organize personal music libraries and improve the listening experience.
GLScene for Delphi 2009,with almost all bugs removed. 1.GLScene-OpenGL 3d Library (wich is GLSCENE2009). 2.GLScene-Bass manager 3.GLScene-Fmod Manager 4.GLScene-ODE Manager 5.GLScene-SDL Driver 6.GLSCene-CG Shaders.
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
FMOD.net is an implementation in .net c# for the FMOD sound system.
Its possible to play a sound using only 3 lines of code!
Its possible to create DSP functions by yourself using c# or other .net languages.
You can play just many sounds as you want.
CPPMP3P is a command-line interface C++ Mp3(also Wav and Ogg) Player written in C++ using FMOD sound libraries. He runs on Windows and Unix. I'll provide to make it compatible on Mac OS too. It's free and above all open source. Enjoy!
JavaAmp is an clone of the well known multimedia player Winamp written in Java. It uses the Lightweight Java Game Library (LWJGL) and FMOD for playing music and visualizing it.
Wheels of Steel is software for mixing and sequencing music files such as MP3 or OGG. It is written in C# using Gtk# for GUI stuff to make it cross platform. It uses the FMOD library for sound output.
emuSICK is a free multiplatform radio automation system based in the QT framework from Trolltech and the best wonderful FMOD sound engine. It allows to play multiple playlist grouped in blocks of time. You should use it in Linux, Windows and Mac.
CL-FMOD is a set of common lisp bindings to the fmod
sound library. The bindings are completely written
in lisp, with the help of the UFFI common
lisp library for portability.
Znap is a c/python network mixing daemon and music server. It can load streams supported by fmod library (ogg/mp3/wav...) and mix them together. Can be controlled via Tcp or XmlRpc. Future releases will provide playlist/db and scheduling capabilities.
BomberballZ is a 2D Bomberman-Clone based on the famous anime universe (but free to evolve).
It's C++ coded, using SDL and FMOD free librairies. Works under Linux and Windows
...It\\\'s realized in a research and discover aims. It \\\'s trying to follow the OO programming with C++ and OpenGL(tm) library for the 3D graphic side, OpenIL for the image manipulation and the FMOD libary for soun
SpaceQuark is a complete game engine for Windows. It takes care of almost all aspects of games such as 3D-Graphics Rendering (using OGRE), Audio(using FMOD), Physics, Game Logic and Artificial Intelligence, Multiplayer, Plugins, Scripting and much more.
A third-person shooter based upon an '85 anime series called Mospeada. Uses OpenGL for rendering, NL for networking, SDL for graphics initialization MS3D for models, FMOD for (3D) sound, and is programmed in C/C++!
M-Player is a Mp3 Audio Player using SDL as graphiclibrary and Fmod as soundlibrary.
M-Player will contain a new system of sorting and manageing huge collections of Mp3's.