Showing 2 open source projects for "blitz basic"

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  • 1
    Dex3D2

    Dex3D2

    3D Engine with some extra features based on the D3x3D Engine for VB6

    This app is depending on http://roytools.sourceforge.net/ Supported 3D Formats (Import) ---------------------------------- .dex (Dex3D) .3ds (3D Studio Binary) .asc (3D Studio ASCII) .3mf (3D Manufacturing Format) .obj/.mtl (Wavefront) .vobj/.mvobj (Oldskool Demomaker Meshes) .gvo (Inertia 3DFX) .stl (Stereolithography Binary) .super3D (Super 3D) .mesh (MedIt (Inria)) .plg (Render 386) .off (Geomview) .smf (Simple Mesh Format) .rwx (Renderware) .lwo (Lightwave Binary) .iob (SoftImage 3.0/Turbo Silver) .b3d (Blitz Basic 3D) .ply (Standford Polygon File Format ASCII & Binary) .dxf (AutoCad) .q3o (Quick 3D) .nff (Neural ASCII Format by Sense8) .raw (Aldus Super 3D (Mac)) .geo (Videoscape 3D) Supported 3D Formats (Export) ---------------------------------- .vobj (Oldskool Demomaker Mesh) .mvobj (Oldskool Demomaker Multi Mesh) .dex (Dex3D) .obj/.mtl (Wavefront) .rwx (Renderware) .off (Geomview) .wrl (VRML 1.0) .ply (Standford Polygon File Format ASC
    Downloads: 3 This Week
    Last Update:
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  • 2
    pyirrlicht

    pyirrlicht

    Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal

    ...Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
    Downloads: 8 This Week
    Last Update:
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