Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Try It Free
MongoDB Atlas runs apps anywhere
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
AutoHome(Automatic Home Management System) to schedule Television,DVD,and any Infrared based devices(Roboraptor and RoboSapien)to work automatically.Can Send(transmit)/Recieve Remote Control Signals, launch EXE files in Computers/PC .It uses USBUIRT.
Cross platform 3D midi and audio visualization system. Features an advanced graphics rendering engine, with ogre3d, and a data driven plug-in architecture which allows for programmers and artist to modify and create new "visualization instruments".
The OpenGL OBJ Loader is an 'OBJ' mesh loader & viewer.<br>It is written in C++ and uses OpenGL & SDL.<br>The project's second iteration reads vertex, normal, texture, and mtl data.<br>Note: the 'OBJ' file format is known by most modern 3D modelers.
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
A C++ library of high level motion analysis/computer vision functions, coupled with GUIs that allow easy configuration and use. Current development focuses on color tracking, multiple camera calibration and triangulation, and 3D tracking algorithms.
LMY image codec and tools for small, 16-bit (or higher) displays on devices with limited resources. Image file size and quality rival GIF, PNG, and JPEG, but decompression is much less complex. Used commercially by Lower Mars. C/C++ and Java/j2ME include
Software from LoCI Laboratory is devoted to information logistics, the study of the flexible coscheduling of the physical resources that underpin computer systems: storage, computation, and data transmission. We use IBP, L-Bone, exNode and LoRS.
The Virtual World Project aims to create a protocol and the associate client and server that represent a 3 dimensional world where users can share knowledge and their own creative endeavors.
This is a VSE - Visual Scene Editor. VSE is a tool for creating xml-based descriptions of 3D scenes for 3D computer games. It is written on C/C++, using MFC, STL and IrrLicht ( http://irrlicht.sourceforge.net/ ).
Ever wanted to investigate the inner workings of a Digital Video Broadcast (DVB) stream? This programme allows you to analyse the tables and packets within a DVB Transport Stream either from a recorded file or live (dependant on hardware).
C-Cramp is a tool for a mysql database with data about music, DJs, shows, etc. for non-profit (college/university) radio stations that play music from hard media (CDs/vinyl). The primary focus is tracking & music and generating logs using a php frontend.
graphite: a portable graphics library, written in Java, JOGL and Postscript that allows rapid generation of high-quality graphs using an efficient, compact Java engine.
LWCAD is a cross-platform 2D/3D CAD system working on Linux and Windows. It is released under GPL. LWCAD provides comprehensive 2D drafting features and powerful 3D modeling capabilities.
vtkContainers is a complete set of container types for use with VTK. Though the standard vtkCollection is an excellent general purpose container, vtkContainers offers distinct advantages for many object access patterns.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
Taglib Windows port of the "TagLib Audio Meta-Data Library" originally written by Scott Wheeler and others at the KDE project. Original project page: http://developer.kde.org/~wheeler/taglib.html source is in cvs as module "taglib"
Set of tools and libs for
managing structured data
in a very flexible way:
Imp./Exp. ASCII, XML, SQL,
PS, Tex/LaTex, RTF
GUI: X-Windows, MS-Windows
Interface to C++, DBs, Perl,
PHP, Java, TCP/IP
LISP-like interpreter
written in C++ using C-LIB