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Zwicker's Loudness Calculation (ISO532B) Tools. The project includes a loudness calculation program based on Zwicker's Method, and a WAV file analyzer generating data files for loudness calculation. Documentation and test files are also provided.
Image application that captures a section of the screen using a rectangle drawing tool. Sourcecode needs to be edited to allow uploading to your website
This is an attack organisation helper for Travian. It helps you to plan a coordinated operation in very short time. Your attacks will slap your enemies in the same sec. Your defense will arrive between enemies attacks. Your mp3 will alarm you in time.
ExportSWC is a plugin written for the FlashDevelop IDE (http://www.flashdevelop.org) used to generate SWC files for Flash/Flex code libraries on the PC. Tutorial: http://blog.log2e.com/2008/05/07/creating-a-swc-component-in-flashdevelop/
A unique desktop music composing application for PC/Mac/Linux/Android with a tracker style interface and a simple modular Java plugin based design allowing rapid improvement and endless expansion.
This project is based on the latest sourcecode from the original Guliverkli project. The modifications that we have made include library updates, some tweaks and several bug fixes. We have also fixed all known security vulnerabilities.
A multimedia framework written in C# that wraps most of the DirectShow API and includes several useful Windows Forms controls. It differs from DirectShowLib in that MediaFramework tries to take the burden of COM interop off the developer.
BassScales displays the tab, the bass tab, and the note for a music scale. only the starting note and a steps array have to be provided. When more than one fret combination is available, it can display all of them or only the one specified.
VirtualDub APNG Mod is created to provide Animated PNG support for the popular video editing software VirtualDub. Export module is designed to compress the output files as much as possible. Internal input driver can load APNG files, for more editing.
EStereo is a computer vision C++ library for real-time disparity estimation. It computes dense stereo matching from 2 or 3 images as well as 3D scene reconstruction. The library also comes with a GUI-based application (StereoPlus).
lmesh is a 3D render implemented local illumination such as Gouraud and Phong. Currently it is written by C++ and does not depend on the GPU instructions or any exsiting 3D libraries. It plans to achieve more realistic effects in the future
Ethanon is a 2D game engine focused on the recent video cards for hardware acceleration and shader effects. The engine provides high-quality light an shadow effects with an easy visual interface and a simple and direct scripting system.
1.) Investigation with cosine transform, and anti transform algorithm, with some voice recognition code. 2.) Translator: Croatian, English. 3.) 2D to 3D picture algorithm (principle) and new 2Dto3D video conversion code with AviSynth video scripting
[Important] The project moved to GitHub. Please use the following GitHub project page from now on: https://github.com/twain/wia-on-twain
A WIA on TWAIN driver implementation designed to expose all necessary scanner functionality while adhering to the WIA 1.0 and WIA 2.0 specification and achieving compatibility with all WIA compliant applications.
irrBuild generates native solution, Makefile and workspace for irrlicht library and its examples using Premake based build scripts. These scripts can also be used as build templates for cross platform irrlicht applications.
This is a GTK+ version of BillyAD2000's XBMC Media Companion, written using MonoDevelop. I will be re-writing the program while borrowing extensively from BillyAD2000's code design and logic.