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Geist3D is a graphics engine complete with an integrated development environment. It combines an extensible Scene Graph API with a Petri Net runtime kernel, the Lua scripting engine and rigid body physics.
The goal of the project is to create an OS for archos device (Jbmm, Av and Gmini series). We are now working on our own kernel on: www.archopen.org. This kernel can be used as a lib to create seperate apps. It also has a gui that is able to launch elf li
The goal of this project is to provide a user friendly, easy install OS based on the Linux Kernel, optimized for games and consoles. The User interface will be simple and it will use a custom graphics engine.
Provide the ability for everyone to play every video file (including DivX files) everywhere thanks to bootables CDROMs.
This project will provide one file which is a 2,88M bootable floppy image. This image contains a linux kernel and a simple file system
An open abstraction layer for realtime graphics applications. This project is a highly optimised cross platform (or will be) kernel for games. One Opal HAL shall exist for each target CPU. The C++ sources are ANSI compliant and should compile without chan
Java access to USB, currently using kernel 2.4 Linux-USB support. There is a "core" API for accessing USB devices, and simple tools including a USB viewer in Swing. Applications are being developed separately, including digital camera support.
Imagine, that browsing 3D worlds would be as easy as browsing web pages. Or that you could take character modeled and animated by you into your favorite 3D game, invite your friend to your personal 3D reality. Or that... ENOUGH!! Time to make it real!
PyrusOS is a 100% Java Media Center focused on devices with touch screen and no mouse or keyboard. It can be extended easily with third party modules. It is based on an independent micro kernel which can also be reused without the Multimedia Center.