Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
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The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
CoolReader is fast and small cross-platform XML/CSS based eBook reader for desktops and handheld devices. Supported formats: FB2, TXT, RTF, DOC, TCR, HTML, EPUB, CHM, PDB, MOBI. Platforms: Win32, Linux, Android. Ported on some eInk based devices.
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...The core library is a portable class library compatible with the .NET Framework 4 and higher, Silverlight 4 and higher, Windows Phone 7.5 and .NET for Metro style apps. It also contains non-portable libraries that provide additional platform-specific support.
ID3.NET also provides an extensible metadata discovery framework that can discover specific ID3 frame data (like album art, lyrics, etc.) from various online services such as Amazon, ChartLyrics.com, Discogs and more.
ID3.NET has been moved to GitHub. The code in the SourceForge SVN repository has been frozen and all further commits will happen on the GitHub repository.
This program views calibrated bitmap maps (moving maps) on PocketPC/WinCE platform. Additionaly it supports using GPS device to retrieve user position and show it (with other marks) in map - making it very handy for geocaching.
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PocketFrog is *THE* game library to rapidly write blazing fast games on the Pocket PC platform. It is implemented in C++ with an object oriented design. If your application needs to harness the raw power of your Pocket PC graphics, PocketFrog is for you.