With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Try free now
Keep company data safe with Chrome Enterprise
Protect your business with AI policies and data loss prevention in the browser
Make AI work your way with Chrome Enterprise. Block unapproved sites and set custom data controls that align with your company's policies.
CamDesk is a free, open source, desktop webcam widget, that was created as home surveillance application. Although others have used it for demonstrations even with CamStudio, and QuickTime Player for screen casting.
A Software for determing codes for hex and all the properties of color
A Software for determing codes for hex and all the properties of color. This software uses vb 13 as a base language and .Net Framework 4.5.This software is stable but recommendation and issues are always welcome
--- I've removed the setup exe because it pulls the app down from a site which is no longer on-line. Once I've refactored it for local distribution I'll put it back. In the meantime you can build the app yourself from the project files if you are so inclined ---
The Media Library Sync is a tool designed for syncing a large media library from a master source to multiple destinations. It allows you to specify which parts of the library you want to sync on which devices.
Tile map editor (TileME) is for design tile maps with a single tiled image and export map data as an array. this is a very good tool for J2ME game prgrammers and with a very little changes you can use it for any other languages. Tile map Editor DEVEL
Total Network Visibility for Network Engineers and IT Managers
Network monitoring and troubleshooting is hard. TotalView makes it easy.
This means every device on your network, and every interface on every device is automatically analyzed for performance, errors, QoS, and configuration.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
The Anvil is setting out to produce one strong platform for all media. Fluid work with major audio, video, raster/vector images, 3D formats and scripting languages will allow us to start from anywhere and temper out the masterpeice we needed.