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Simple viewer for Fraps 'frametimes' benchmark results
Fraps has the ability to tell us the amount of time each frame took to display. With this program, it becomes easy to view this information as a chart, in overview or in fine detail. Hopefully this will help the Fraps user community to spot troublesome hardware or software setups.
This is an intuitive brickset editor (*.brk) for the OpenSNC game engine. Level designers use brickset files while constructing levels, normally producing them with a text editor. A better way is a graphical editor designed specifically for the job.
Tile map editor (TileME) is for design tile maps with a single tiled image and export map data as an array. this is a very good tool for J2ME game prgrammers and with a very little changes you can use it for any other languages. Tile map Editor DEVEL
KKTechGameMaster is a word editor and random name generator for role-playing aid to help Game Masters in the fulfillment of new adventures. The suite covers desktop and mobile applications with different languages (VB6, VB .NET, Java, J2ME).
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
(DirectX VBNET VB.NET C# DX Game);Monster X is a project designed to help NET developers produce quality media rich applications using DirectX. Animation, movement, sound, music, and game style input are simple to accomplish using with Monster X.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
BlobIt is an in-development game engine being created on the .NET 2.0 framework. It's eventual concept is to create a DX9 (and higher) compatible game engine that allows for commercial quality games at a fraction of the cost. All while being Open Source.
Fraction is a flexible .NET framework for creating applications powered with cutting-edge technology, such as shader support, render targets, environment mapping and more.
ATOM3D.NET is a Realtime 3D Game Engine thats inded to support everything needed to create games. A3D.NET will support Graphics through OpenGL and DirectX, Sound, Network, Physics, GUI and more.
A3D.NET is a complete state of art game engine.
This project is an all in one UPnP server and adapter for the Xbox and Xbox 360. This project is to address the lack of compatibility for Xbox and Xbox 360 in other solutions.