Showing 12 open source projects for "3d -engine -framework"

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  • 1
    SuperSplat

    SuperSplat

    3D Gaussian Splat Editor

    SuperSplat is a free and open source tool for inspecting and editing 3D Gaussian Splats. It is built on web technologies and runs in the browser, so there's nothing to download or install.
    Downloads: 26 This Week
    Last Update:
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  • 2
    model-viewer

    model-viewer

    Easily display interactive 3D models on the web and in AR

    Easily display interactive 3D models on the web & in AR. Use our Editor to test your 3D models and download a starter website. Generate your own 3D Twitter card for any website. :focus-visible is an as-yet unimplemented web platform feature that enables content authors to style a component on the condition that it received focus in such a way that suggests the focus state should be visibly evident.
    Downloads: 6 This Week
    Last Update:
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  • 3
    image-blaster

    image-blaster

    An image-to-world skillset for Claude

    ...The resulting assets can be used in game engines, 3D tools, and web-based graphics projects. image-blaster is best understood as an experimental agent workflow for quickly jumpstarting interactive worlds rather than a full 3D authoring suite.
    Downloads: 1 This Week
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  • 4
    Modly

    Modly

    Desktop app to generate 3D models from images using local AI

    Modly is a lightweight platform designed to simplify the creation and management of modular AI-driven workflows and tools. It focuses on breaking down complex processes into reusable modules that can be combined and orchestrated to achieve specific goals. The system emphasizes flexibility, allowing users to define custom modules and integrate them into larger pipelines. It supports experimentation, enabling users to test and refine workflows quickly. Modly is designed to be accessible, with...
    Downloads: 21 This Week
    Last Update:
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  • 5
    Pascal Editor

    Pascal Editor

    A 3D building editor built with React Three Fiber and WebGPU

    Editor is a lightweight, browser-based code editing environment designed to provide a fast and minimal interface for writing and testing code directly in the browser. The project focuses on simplicity and performance, offering a distraction-free workspace that allows developers to quickly prototype ideas without the overhead of a full development environment. It leverages modern web technologies to deliver a responsive and interactive experience, making it suitable for quick experiments,...
    Downloads: 5 This Week
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  • 6
    React Three Fiber

    React Three Fiber

    A React renderer for Three.js

    Build your scene declaratively with re-usable, self-contained components that react to state, are readily interactive, and can tap into React's ecosystem. There is no hard dependency on a particular three.js version, it does not wrap or duplicate a single three.js class. It merely expresses three.js in JSX, <mesh /> becomes new THREE.Mesh(), and that happens dynamically. There is no additional overhead. Components participate in a unified render loop outside of React. It outperforms three.js...
    Downloads: 0 This Week
    Last Update:
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  • 7
    Angular Universal

    Angular Universal

    Server-side rendering and prerendering for Angular

    The Angular Universal project is a community-driven project to expand on the core APIs from Angular (platform-server) to enable developers to do a server-side rendering of Angular applications in a variety of scenarios. This repository will host various tools like engines to integrate with various backends(NodeJS, ASP.NET etc.) and also extra modules and examples to help you start with server-side rendering. Control server-rendered page and transfer state before client-side web app loads to...
    Downloads: 0 This Week
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  • 8
    ipyvolume

    ipyvolume

    3d plotting for Python in the Jupyter notebook

    3d plotting for Python in the Jupyter notebook based on IPython widgets using WebGL. Create quiver plots (like scatter, but with an arrow pointing in a particular direction). Render in the Jupyter notebook, or create a standalone html page (or snippet to embed in your page). Render in stereo, for virtual reality with Google Cardboard.
    Downloads: 0 This Week
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  • 9
    TroisJS

    TroisJS

    ThreeJS + VueJS 3 + ViteJS

    ...I started from scratch, I will rewrite some of my WebGL demos to see if this little toy can do the job. The most popular WebGL library, with a good support on both desktop and mobile. With TroisJS you can easily create 3D content for your website using VueJS components. Really fast development time with ViteJS/HMR ! Useful to create awesome 3D scenes. Thanks to VueJS/ViteJS, TroisJS use watchers and HMR to update ThreeJS objects when you update a template or a prop. This means the result in your browser will be automatically updated without reloading all the stuff. ...
    Downloads: 0 This Week
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  • 10
    Rendertron

    Rendertron

    A Headless Chrome rendering solution

    Rendertron is a headless Chrome rendering solution designed to render & serialise web pages on the fly. Rendertron is designed to enable your Progressive Web App (PWA) to serve the correct content to any bot that doesn't render or execute JavaScript. Rendertron runs as a standalone HTTP server. Rendertron renders requested pages using Headless Chrome, auto-detecting when your PWA has completed loading and serializes the response back to the original request. To use Rendertron, your...
    Downloads: 0 This Week
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  • 11
    NativeScript Augmented Reality

    NativeScript Augmented Reality

    Augmented Reality NativeScript plugin

    The nativescript-ar plugin brings augmented reality capabilities to NativeScript applications, allowing developers to create immersive AR experiences by integrating 3D objects and animations into the real world.
    Downloads: 0 This Week
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  • 12
    React Adopt

    React Adopt

    Compose render props components like a pro

    React Adopt is a small TypeScript library for composing multiple React render-prop components into a cleaner interface. It was created to solve the problem of nested render-prop callbacks, which can make React code harder to read and maintain. The library provides a simple adopt method that combines results from a mapper into a single render function. It supports use cases involving multiple render-prop utilities, React Context consumers, custom render handling, mapper-based prop shaping,...
    Downloads: 0 This Week
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