Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
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Smart Business Texting that Generates Pipeline
Create and convert pipeline at scale through industry leading SMS campaigns, automation, and conversation management.
TextUs is the leading text messaging service provider for businesses that want to engage in real-time conversations with customers, leads, employees and candidates. Text messaging is one of the most engaging ways to communicate with customers, candidates, employees and leads. 1:1, two-way messaging encourages response and engagement. Text messages help teams get 10x the response rate over phone and email. Business text messaging has become a more viable form of communication than traditional mediums. The TextUs user experience is intentionally designed to resemble the familiar SMS inbox, allowing users to easily manage contacts, conversations, and campaigns. Work right from your desktop with the TextUs web app or use the Chrome extension alongside your ATS or CRM. Leverage the mobile app for on-the-go sending and responding.
The Pulse Engine is a gameengine that has been developed over the course of two years. Along with the Pacemaker toolset, it contains everything you need to create a game including 3D rendering, audio, networking, and python scripting.
BacTra Exporter for Blender
The Bac/Tra format is common to versions of MascotCapsule, 3D rendering engine released by HI CORPORATION. MascotCapsule is a de facto standard 3D engine for cellular phone handsets.
Leif Game is a collection of games/pictures/movies/musics/programs that is made with open source programs. It is made with LMMS, Blender, Gimp, Python, and maybe other open source programs. The project is named after a very good friend called Turlif.
A open dynamic 3d gameengine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.
For companies and anyone seeking a solution offering commercial residential and ISP proxy network IPs
Market-leading proxy solution provides tens of millions of IP resources. Commercial residential and ISP proxy network includes 90M+ IPs around the world. Exclusive high-performance server requests access to real residential addresses. Abundant bandwidth support business demands. Real-time speed can reach 1M-5M/s.99% success rate guarantee data collection activities. There is no limit to the number of uses or invocation frequencies of the proxies. You can generate huge amounts of proxies at one time. Provide various API parameter configurations. Generate proxies by the method of username & password authentication, convenient and fast. Get highly anonymous real residential IPs and your privacy and safety are completely protected. Your real network environment won't be acquired at any time. Exclusive high-performance server requests access in real residential addresses, maintaining the normal connection of the proxies. Unlimited concurrency reduces business costs.
Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
This project aims at writing a threaded, object-oriented and scriptable gameengine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at game development. Important aspects are efficency and simplicity of use.
Surge is the name of an advanced gameengine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
anny is an all-in-one platform for managing hybrid workplaces and shared resources.
For Businesses looking for a flexible solution for internal and external bookings
Enable your employees to easily book desks, meeting rooms, parking spots, equipment, and more – all in one place. With flexible rules and group permissions, you stay in full control of who can access what.
Mururoa is a set of Python libraries for making games, and other applications that demand similar technologies. It is *not* a framework. The aim is to make it easy for you to pick the parts you need and integrate them into your code.
Spineless is a generic cross-platform 3D gameengine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
Damocles is a gameengine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)
Yet Another Homemade GameEngine (yahge) is what the name says a free open source 3D GameEngine geared towards development of 3D First Person Shooters. Major goals are to provide a Rapid Prototyping System for Game Ideas or to make Game Demos for Resume
SpaceQuark is a complete gameengine for Windows. It takes care of almost all aspects of games such as 3D-Graphics Rendering (using OGRE), Audio(using FMOD), Physics, Game Logic and Artificial Intelligence, Multiplayer, Plugins, Scripting and much more.
Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.
ShadeGE is an example implementation of features present in a modern 3D gameengine. Games can be written using scripts in Python or Lua, or through the C++ API directly.
mgE3D - mgEngine3D is an unfinished 3D Engine based on OpenGL. By now
it provided several features like scenetree, mesh/skeleton mesh rendering and animation, terrain, materials, textures, multiple viewports, Python exporter for Blender and so on.