23 projects for "development platforms" with 2 filters applied:

  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

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    Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.

    Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
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  • 1
    QtScrcpy

    QtScrcpy

    Android real-time display control software

    ...If you are interested in it and want to learn how it works but do not know how to get started, you can choose to purchase my recorded video lessons. It details the development architecture and the development process of the entire software, and help you develop QtScrcpy from scratch.
    Downloads: 233 This Week
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  • 2
    SkiaSharp

    SkiaSharp

    SkiaSharp is a cross-platform 2D graphics API for .NET platforms

    SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images. Building SkiaSharp is mostly straight forward. The main issue is the multiple dependencies for each platform. However, these are easy to install as they are found on the various websites. If you are just working on managed code, it is even easier as there mays to skip all the...
    Downloads: 2 This Week
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  • 3
    Victory

    Victory

    React components for building interactive data visualizations

    Victory is a set of modular charting components for React and React Native. Victory makes it easy to get started without sacrificing flexibility. Create one of a kind data visualizations with fully customizable styles and behaviors. Victory uses the same API for web and React Native applications for easy cross-platform charting. Victory is used for charting across the web, from publicly-consumed informational graphs to internal tracking and reporting. Victory is an opinionated, but fully...
    Downloads: 0 This Week
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  • 4
    Popcorn Time

    Popcorn Time

    Your favorite platforms, your shows, your movies-ready when you are

    Popcorn Time is an open-source, cross-platform application designed to bring movies, TV shows, and media content into a single, unified viewing experience. Built with modern technologies like Tauri, Rust, and React, it offers a fast and lightweight interface across desktop, mobile, and TV devices. The project is a complete rebuild with a focus on transparency, community-driven development, and improved safety. Unlike traditional streaming directories, Popcorn Time aims to provide a more...
    Downloads: 58 This Week
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  • Custom VMs From 1 to 96 vCPUs With 99.95% Uptime Icon
    Custom VMs From 1 to 96 vCPUs With 99.95% Uptime

    General-purpose, compute-optimized, or GPU/TPU-accelerated. Built to your exact specs.

    Live migration and automatic failover keep workloads online through maintenance. One free e2-micro VM every month.
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  • 5
    Point Cloud Library

    Point Cloud Library

    A standalone, large scale, open project for 2D/3D image processing

    ...Whether you’ve just discovered PCL or you’re a long time veteran, this page contains links to a set of resources that will help consolidate your knowledge on PCL and 3D processing. An additional Wiki resource for developers is available too. To simplify both usage and development, we split PCL into a series of modular libraries. PCL is cross-platform, and has been successfully compiled and deployed on Linux, MacOS, Windows, and Android. To simplify development, PCL is split into a series of smaller code libraries, that can be compiled separately. This modularity is important for distributing PCL on platforms with reduced computational or size constraints.
    Downloads: 10 This Week
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  • 6
    KSPlayer

    KSPlayer

    A video player for iOS, macOs, tvOS, visionOS

    KSPlayer is a cross-platform multimedia playback framework designed for Apple ecosystems, including iOS, macOS, tvOS, and visionOS. It is built on top of AVPlayer and FFmpeg, combining native system capabilities with extended codec support for a wide range of media formats. The framework provides high-performance playback with support for advanced features such as HDR video, multi-audio streams, and subtitle rendering. It supports both local media files and network streams, including live...
    Downloads: 2 This Week
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  • 7
    ffmpeg-android-maker

    ffmpeg-android-maker

    Contains a script that assembles FFmpeg library for Android

    ...The tool integrates with Android development workflows, making it easier to include FFmpeg in mobile applications. It also supports building additional libraries such as x264 and x265 for enhanced encoding capabilities. Overall, it streamlines the creation of optimized FFmpeg builds for Android development.
    Downloads: 1 This Week
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  • 8
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will...
    Downloads: 3 This Week
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  • 9
    SpotifyAPI-NET

    SpotifyAPI-NET

    A Client for the Spotify Web API, written in C#/.NET

    This open-source library for the Spotify Web API provides an easy-to-use interface for .NET based languages, like C# and VisualBasic .NET. By using it you can query general Spotify catalog information (tracks, albums, and playlists), manage user-related content ("My Library", create and edit playlists) and control the user's music players (play, stop, transfer playback, play specific track). SpotifyAPI-NET allows you to quickly integrate with Spotify's Web API by supplying sane configuration...
    Downloads: 0 This Week
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  • Our Free Plans just got better! | Auth0 Icon
    Our Free Plans just got better! | Auth0

    With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

    You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
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  • 10
    FreeWRL VRML/X3D browser
    FreeWRL is an Open Source, cross platform VRML2 and X3D compliant browser, with script, SAI and EAI support. Platforms supported: Linux and other Unix-style platforms; Mac OS/X; Windows. Support for mobile platforms (iOS, Android, QNX) is under development.
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    Downloads: 71 This Week
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  • 11
    Miru App

    Miru App

    Free and open source Multi-functional application

    Free and open source Multi-functional application that supports video, comics, novels extended source for Android, Windows, and Web.
    Downloads: 5 This Week
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  • 12
    libjpeg-turbo

    libjpeg-turbo

    SIMD-accelerated libjpeg-compatible JPEG codec library

    libjpeg-turbo is a JPEG image codec that uses SIMD instructions (MMX, SSE2, NEON, AltiVec) to accelerate baseline JPEG compression and decompression on x86, x86-64, ARM, and PowerPC systems. On such systems, libjpeg-turbo is generally 2-6x as fast as libjpeg, all else being equal. On other types of systems, libjpeg-turbo can still outperform libjpeg by a significant amount, by virtue of its highly-optimized Huffman coding routines. In many cases, the performance of libjpeg-turbo rivals...
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    Downloads: 44,798 This Week
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  • 13
    FFmpegKit

    FFmpegKit

    FFmpeg Kit for applications. Supports Android, Flutter, iOS, Linux, ma

    FFmpegKit is a collection of tools to use FFmpeg in Android, iOS, Linux, macOS, tvOS, Flutter and React Native applications. It includes scripts to build FFmpeg native libraries, a wrapper library to run FFmpeg/FFprobe commands in applications and 8 prebuilt binary packages available at Github, Maven Central, CocoaPods, pub and npm. All scripts support additional options to enable optional libraries and disable platform architectures. FFmpegKit is a wrapper library that allows you to easily...
    Downloads: 27 This Week
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  • 14
    WeScan

    WeScan

    Document Scanning Made Easy for iOS

    ...It's modeled after UIImagePickerController, which makes it a breeze to use. The Swift Package Manager is a tool for automating the distribution of Swift code and is integrated into the swift compiler. It is in early development, but WeScan does support its use on supported platforms. Once you have your Swift package set up, adding WeScan as a dependency is as easy as adding it to the dependencies value of your Package. swift. Carthage is a decentralized dependency manager that builds your dependencies and provides you with binary frameworks. Run Carthage update to build the framework and drag the built WeScan.framework into your Xcode project. ...
    Downloads: 0 This Week
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  • 15
    CainCamera

    CainCamera

    CainCamera is an Android Project to learn about development

    CainCamera is an open-source Android project designed as a comprehensive learning resource for building advanced camera, image processing, and short video editing applications. It demonstrates how to implement real-time beauty filters, dynamic effects, and video recording using technologies like OpenGL ES and FFmpeg. The project includes modules for camera preview, face detection, filter rendering, and media editing, providing a full pipeline from capture to playback. It also features short...
    Downloads: 0 This Week
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  • 16
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing...
    Downloads: 1 This Week
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  • 17
    Lvr

    Lvr

    Augmented Reality for everyone, out of the world experiences

    Lvr contains the 3D and WebVR boilerplates required to get running across platforms including mobile, desktop, Vive, and Rift. It works on any phone with WebGL and WebRTC. HTML is easy to read and copy-and-paste. Since Lvr can be used from HTML, Lvr is accessible to everyone: web developers, VR enthusiasts, educators, artists, makers, kids. It is completely open source and free of charge! Lvr is a powerful framework on top of three.js, providing a declarative, composable, reusable...
    Downloads: 0 This Week
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  • 18
    LibBWEntrainment

    LibBWEntrainment

    Extensible Brainwave Entrainment library for Java

    LibBWEntrainment is a Free and Open Source Brainwave Entrainment Library for Java. *** It is not a standalone application. *** The library is very flexible, allowing different types of renderers (isochronic, binaural, ...) as well as multiple output devices (speakers, file, socket or even screen), and it can easily be ported to other languages because it doesn't use any proprietary Java feature. Current features: -Javadoc and examples -Extremely lightweight, yet flexible -Easy to...
    Downloads: 0 This Week
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  • 19
    MARGE is Mobile Augmented Reality Game Engine for iPhone, Android and Symbian Platforms. Currently developed for iPhone platform only. The MARGE developed by Mobile Interactive Media and Entertainment Group of NUS. www.mimelab.com
    Downloads: 0 This Week
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  • 20
    A pixel art editor written in Java for Java SE and Android platforms. Supports multiple layers, grids, various tools for creating and editing pixel art. In development since June 2010.
    Downloads: 0 This Week
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  • 21
    Scalable Language API (SLAPI) The most comprehensive architecture for conversational natural-language applications including speech recognition/synthesis, semantics, & machine translation. Used on Android & other mobile app platforms.
    Downloads: 0 This Week
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  • 22
    GEngine is a library providing basic and enhanced graphical functions and a small event system on three Platforms: PalmOS, Windows (Win32) and Linux/XLib<br>PalmOS: you need MathLib<br>NOTE: WinZip is able to unzip .tar.gz files.
    Downloads: 0 This Week
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  • 23
    Small Java Library for SVG (sjlsvg) is a simple library for draw svg vector image on Java platform. The library will be as small as possible (XML parser, SVG render, ...) for use as "small" applet or in Mobile platforms (PalmOs, PocketPC, ...)
    Downloads: 0 This Week
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