Showing 5 open source projects for "ti"

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  • 1
    Robust Video Matting (RVM)

    Robust Video Matting (RVM)

    Robust Video Matting in PyTorch, TensorFlow, TensorFlow.js, ONNX

    We introduce a robust, real-time, high-resolution human video matting method that achieves new state-of-the-art performance. Our method is much lighter than previous approaches and can process 4K at 76 FPS and HD at 104 FPS on an Nvidia GTX 1080Ti GPU. Unlike most existing methods that perform video matting frame-by-frame as independent images, our method uses a recurrent architecture to exploit temporal information in videos and achieves significant improvements in temporal coherence and...
    Downloads: 10 This Week
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  • 2
    Timbre Imitation and Adaptation

    Timbre Imitation and Adaptation

    Timbre Imitation and Adaptation for Experimental Music Instruments

    Timbre Imitation and Adaptation for Experimental Music Instruments: An Interactive Approach Using Real-Time Digital Signal Processing Framework Mingfeng Zhang Dept. of Electrical and Computer Engineering, University of Rochester We present a real-time digital signal processing toolbox to extend the timbre control capability of experimental musical instruments. This toolbox is written in C for Texas instrument OMAP-L138 DSP + ARMS9 Development Kit (TMDXLCDK138) and TI/ Digital Spectrum XDS100 14 Pin JTAG Emulator (TMDSEMU100V2U-14T) The readme file in the zip file has more details More details can be found in this paper: Mingfeng Zhang, John Granzow, Gang Ren, and Mark Bocko, “Timbre Imitation and Adaptation for Experimental Music Instruments: An Interactive Approach Using Real-Time Digital Signal Processing Framework”, Proceedings of the Audio Engineering Society (AES) 137th Convention, pp. 1- 8,Los Angeles, CA, Oct. 9-12, 2014.
    Downloads: 0 This Week
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  • 3

    LBP in multiple platforms

    LBP implementation in multiple computing platforms (ARM,GPU, DSP...)

    ...This is a software toolbox that collects software implementations of the Local Binary Pattern operator in several platforms: - OpenCL for CPU & GPU - OpenCL for GPU (branchless) - C code optimized for ARM - OpenGL ES 2.0 shaders mobile GPUs - C code for TI C64x DSP core (branchless) - C code for TTA processor synthesis If you use the code somewhere, please cite: Bordallo López M., Nieto A., Boutellier J., Hannuksela J., and Silvén O. "Evaluation of real-time LBP computing in multiple architectures," Journal of Real Time Image Processing, 2014
    Downloads: 0 This Week
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  • 4
    Real-time MPEG-4 XpressDSP (xDM) compliant encoder for C64x (DM642) and C64+ (DM6446 DaVinci) Texas Instruments DSPs. Supports: color space conversion, adaptive de-interlace, scale-down etc.
    Downloads: 0 This Week
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  • 5
    GraphCalc is a very gui graphing calculator. It has been called a good replacement for a TI-85. It is a must for any high school math student.
    Downloads: 9 This Week
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