Showing 42 open source projects for "gpu max performance"

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  • 1
    SwiftShader

    SwiftShader

    SwiftShader is a high-performance CPU-based implementation

    SwiftShader is Google’s high-performance CPU-based implementation of the Vulkan 1.3 graphics API, designed to provide a hardware-independent rendering solution for 3D graphics. Unlike traditional GPU drivers, SwiftShader executes graphics commands entirely on the CPU, making it ideal for environments where dedicated graphics hardware is unavailable or unsuitable. It acts as a drop-in replacement for Vulkan drivers, allowing existing applications to run seamlessly by redirecting API calls through its software-based rendering engine. ...
    Downloads: 134 This Week
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  • 2
    OptiScaler

    OptiScaler

    OptiScaler bridges upscaling/frame gen across GPUs

    ...The tool effectively acts as a compatibility layer between the game engine and multiple upscaling frameworks, enabling cross-GPU access to features that might otherwise be restricted to specific hardware ecosystems. In addition to replacing upscalers, OptiScaler can enable frame generation features in titles that do not officially support them, improving frame rates and perceived smoothness during gameplay.
    Downloads: 219 This Week
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  • 3
    Anime4KCPP

    Anime4KCPP

    A high performance anime upscaler

    Anime4KCPP provides an optimized bloc97's Anime4K algorithm version 0.9, and it also provides its own CNN algorithm ACNet, it provides a variety of way to use, including preprocessing and real-time playback, it aims to be a high-performance tool to process both image and video. This project is for learning and the exploration task of the algorithm course in SWJTU. Anime4K is a simple high-quality anime upscale algorithm. Version 0.9 does not use any machine learning approaches and can be...
    Downloads: 25 This Week
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  • 4
    ffmpeg-over-ip

    ffmpeg-over-ip

    Connect to remote ffmpeg servers

    ffmpeg-over-ip is a client-server system that enables remote execution of FFmpeg commands on a machine with GPU access while controlling it from another environment such as a container or virtual machine. It allows applications without direct GPU access to offload video transcoding tasks to a remote server, improving performance without requiring complex passthrough setups. The system works by coordinating commands through a lightweight protocol while using a shared filesystem to exchange media data. ...
    Downloads: 4 This Week
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  • 5
    Ultralight

    Ultralight

    Lightweight, high-performance HTML renderer for game developers

    ...Available for desktop apps, game consoles, TVs, embedded device displays, servers, and more. Official API for C and C++, with bindings for more. Render web-content on the GPU via Direct3D, Metal, OpenGL, or your own engine for unmatched visual performance. Render web-content on the CPU via SIMD/parallel for incredibly easy integration with any environment (including server-side!). Ultralight is engineered for peak performance, ensuring minimal CPU and memory usage. Customize low-level platform functionality, integrate JavaScript directly with native code, dive deep into performance tuning, and more. ...
    Downloads: 2 This Week
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  • 6
    OpenVINO AI Plugins for Audacity

    OpenVINO AI Plugins for Audacity

    A set of AI-enabled effects, generators, and analyzers for Audacity

    A set of AI-enabled effects, generators, and analyzers for Audacity. These AI features run 100% locally on your PC, no internet connection is necessary. OpenVINO™ is used to run AI models on supported accelerators found on the user's system such as CPU, GPU, and NPU.
    Downloads: 125 This Week
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  • 7
    Diligent Core

    Diligent Core

    A modern cross-platform low-level graphics API

    DiligentCore is a low-level, cross-platform rendering library designed to provide a modern graphics abstraction layer over Direct3D11, Direct3D12, OpenGL, Vulkan, and Metal. It’s aimed at developers building high-performance rendering engines and scientific visualization tools. DiligentCore gives precise control over GPU resources and rendering pipelines, while also abstracting away platform-specific boilerplate. The library is modular, extensible, and well-suited for projects that require direct access to modern graphics APIs while maintaining portability and scalability.
    Downloads: 0 This Week
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  • 8
    Habitat-Sim

    Habitat-Sim

    A flexible, high-performance 3D simulator for Embodied AI research

    Habitat-Sim is a high-performance 3D simulator for embodied AI research, designed to run photorealistic indoor environments at thousands of frames per second. It offers GPU-accelerated rendering and a flexible sensor suite—RGB, depth, semantic segmentation, and more—so agents can perceive and act in realistic scenes. The engine is written in C++ with Python bindings and integrates physics, navigation meshes, and shortest-path planners to support tasks like point-goal navigation, rearrangement, and interactive manipulation. ...
    Downloads: 0 This Week
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  • 9
    Taichi

    Taichi

    Productive, portable, and performant GPU programming in Python

    Taichi is an open-source, embedded DSL within Python designed for high-performance numerical and physical simulations. It uses JIT compilation (via LLVM and its runtime TiRT) to offload compute-heavy code to CPUs, GPUs, mobile devices, and embedded systems. With built-in support for sparse data structures (SNode), automatic differentiation, AOT deployment, and compatibility with CUDA, Vulkan, Metal, and OpenGL ES, it empowers disciplines like simulation, graphics, AI, and robotics
    Downloads: 0 This Week
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  • 10
    OBS Linux Vulkan/OpenGL game capture

    OBS Linux Vulkan/OpenGL game capture

    OBS Linux Vulkan/OpenGL game capture

    obs-vkcapture is a Vulkan layer and OBS Studio plugin that enables capturing of Vulkan-rendered content in real time, solving a long-standing limitation in game recording and streaming. It works by injecting a Vulkan layer into applications, intercepting rendering calls, and redirecting frame data to OBS Studio without requiring special in-game support. This is particularly useful for modern Vulkan-based games or tools that lack native screen capture hooks. It’s lightweight, efficient, and...
    Downloads: 3 This Week
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  • 11
    LiveAvatar

    LiveAvatar

    Streaming Real-time Audio-Driven Avatar Generation

    LiveAvatar is an open-source research and implementation project that provides a unified framework for real-time, streaming, interactive avatar video generation driven by audio and other control signals. It implements techniques from state-of-the-art diffusion-based avatar modeling to support infinite-length continuous video generation with low latency, enabling interactive AI avatars that maintain continuity and realism over extended sessions. The project co-designs algorithms and system...
    Downloads: 2 This Week
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  • 12
    OGRE-Next 3D

    OGRE-Next 3D

    aka ogre v2 - scene-oriented, flexible 3D C++ engine

    OGRE-Next is the next-generation iteration of the OGRE (Object-Oriented Graphics Rendering Engine), a powerful open-source 3D rendering engine designed for real-time applications, games, simulations, and visualizations. It focuses on high-performance rendering pipelines, especially Vulkan and modern OpenGL, offering tools for photorealistic and stylized rendering. OGRE-Next is modular and flexible, providing a developer-friendly environment with scene management, lighting, shadowing, and...
    Downloads: 1 This Week
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  • 13
    QuickViewer

    QuickViewer

    A image/comic viewer application for Windows, Mac and Linux

    QuickViewer is a fast and lightweight image viewer designed to handle large image collections and archive formats with blazing performance. Built using C++ and Qt, QuickViewer is optimized for viewing manga, comics, and large photo folders with instant loading and minimal lag. It includes a streamlined interface, hardware-accelerated rendering, and features tailored for browsing through image series efficiently. With support for compressed formats like ZIP and RAR, QuickViewer is especially...
    Downloads: 31 This Week
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  • 14
    Apollo

    Apollo

    The easiest way to stream with the native resolution of your client

    Apollo is a self-hosted desktop streaming host designed to enable low-latency game streaming from a personal computer to remote clients using protocols compatible with Moonlight and Artemis. It acts as a server that captures, encodes, and streams desktop or game sessions while supporting hardware acceleration across AMD, Intel, and NVIDIA GPUs. The project includes a web-based interface that allows users to configure streaming settings, manage connected clients, and control application...
    Downloads: 58 This Week
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  • 15
    ArrayFire

    ArrayFire

    ArrayFire, a general purpose GPU library

    ArrayFire is a general-purpose tensor library that simplifies the process of software development for the parallel architectures found in CPUs, GPUs, and other hardware acceleration devices. The library serves users in every technical computing market. Data structures in ArrayFire are smartly managed to avoid costly memory transfers and to take advantage of each performance feature provided by the underlying hardware. The community of ArrayFire developers invites you to build with us if...
    Downloads: 1 This Week
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  • 16
    VCClient

    VCClient

    Software that uses AI to perform real-time voice conversion

    ...It provides both a graphical user interface and API access, making it suitable for casual users as well as developers who want to integrate voice transformation into their own applications. The project also supports GPU acceleration, enabling faster inference and smoother real-time performance on compatible hardware. Additionally, it includes tools for training and managing voice models, giving users the ability to create personalized voice profiles.
    Downloads: 25 This Week
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  • 17
    QtAV

    QtAV

    A multimedia framework based on Qt and FFmpeg

    QtAV is a cross-platform and high performance multimedia playback framework based on Qt and FFmpeg. Features: timeline preview, gpu decoding etc
    Downloads: 26 This Week
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  • 18
    AudioEnhancerMAX

    AudioEnhancerMAX

    Open-source AI audio processing suite: 100% local, free, no limits.

    AudioEnhancerMAX is the open-source AI-powered audio media center for podcasters, creators, and professionals. It runs 100% locally on your hardware — no cloud, no subscriptions, no limits. Features: 16+ intelligent audio filters (AI noise removal, filler word detection, breath reduction, studio sound, audio super-resolution), Gemma 4 AI dynamic parameter tuning, distributed edge computing across Android smartphones, real-time system monitoring for Apple Silicon. Built with FastAPI,...
    Downloads: 5 This Week
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  • 19
    VirtualGL

    VirtualGL

    3D Without Boundaries

    VirtualGL redirects 3D commands from a Unix/Linux OpenGL application onto a server-side GPU and converts the rendered 3D images into a video stream with which remote clients can interact to view and control the 3D application in real time.
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    Downloads: 70,040 This Week
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  • 20
    armorpaint

    armorpaint

    3D PBR Texture Painting Software

    ArmorPaint is stand-alone software designed for physically-based texture painting. Drag & drop your 3D models and start painting. Receive instant visual feedback in the viewport as you paint. Work fast with the convenience of nodes. Paint with fully procedural materials. Build fill layers with material nodes. Use brush nodes to create patterns and procedural brushes. ArmorPaint is designed from scratch to run completely on the GPU. This results in a smooth 4K painting experience on...
    Downloads: 43 This Week
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  • 21
    Forma

    Forma

    An efficient vector-graphics renderer

    Forma is an experimental vector graphics renderer written in Rust, developed by Google to explore high-performance, parallelized rendering techniques across multiple platforms. The project aims to achieve portability, performance, simplicity, and small footprint through a streamlined four-stage rendering pipeline. Forma provides both CPU (software) and GPU (hardware) backends, relying on Rust’s SIMD auto-vectorization, Rayon for multithreading, and WebGPU (wgpu) for hardware acceleration. ...
    Downloads: 4 This Week
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  • 22
    Coqui STT

    Coqui STT

    The deep learning toolkit for speech-to-text

    Coqui STT is a fast, open-source, multi-platform, deep-learning toolkit for training and deploying speech-to-text models. Coqui STT is battle-tested in both production and research. Multiple possible transcripts, each with an associated confidence score. Experience the immediacy of script-to-performance. With Coqui text-to-speech, production times go from months to minutes. With Coqui, the post is a pleasure. Effortlessly clone the voices of your talent and have the clone handle the problems...
    Downloads: 6 This Week
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  • 23
    CUDA Pathtracer

    CUDA Pathtracer

    GPU Raytracer from scratch in C++/CUDA

    GPU-Raytracer is a high-performance, real-time ray tracing engine implemented using OpenGL compute shaders. It demonstrates the power of modern GPU architectures to handle complex lighting calculations, reflections, shadows, and global illumination in real-time. This project is educational and experimental, providing insight into GPU parallelism and real-time rendering techniques.
    Downloads: 0 This Week
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  • 24
    TerraForge3D

    TerraForge3D

    Cross Platform Professional Procedural Terrain Generation & Texturing

    TerraForge3D is an advanced procedural terrain generation tool that allows users to create stunning, customizable landscapes using an intuitive node-based interface. Built in C++ with Vulkan, ImGui, and ImGuiNodeEditor, TerraForge3D supports real-time editing and visualization of terrain, water, and environmental effects. It’s ideal for game developers, VFX artists, and simulation creators who want full control over terrain features without relying on pre-built assets. The software also...
    Downloads: 9 This Week
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  • 25
    Robust Video Matting (RVM)

    Robust Video Matting (RVM)

    Robust Video Matting in PyTorch, TensorFlow, TensorFlow.js, ONNX

    We introduce a robust, real-time, high-resolution human video matting method that achieves new state-of-the-art performance. Our method is much lighter than previous approaches and can process 4K at 76 FPS and HD at 104 FPS on an Nvidia GTX 1080Ti GPU. Unlike most existing methods that perform video matting frame-by-frame as independent images, our method uses a recurrent architecture to exploit temporal information in videos and achieves significant improvements in temporal coherence and matting quality. ...
    Downloads: 8 This Week
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