Showing 35 open source projects for "distributed computing"

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  • 1
    Zipkin

    Zipkin

    Distributed tracing system to gather timing data

    Zipkin is a distributed tracing system. It helps gather timing data needed to troubleshoot latency problems in service architectures. Features include both the collection and lookup of this data. If you have a trace ID in a log file, you can jump directly to it. Otherwise, you can query based on attributes such as service, operation name, tags and duration. Some interesting data will be summarized for you, such as the percentage of time spent in a service, and whether or not operations...
    Downloads: 22 This Week
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  • 2
    Render Farm Manager, Project Tracker.

    Render Farm Manager, Project Tracker.

    CGRU: Afanasy render farm manager and RULES project tracker.

    CGRU is an open source CG tools pack, includes Afanasy render farm manager and RULES project tracker.
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    Downloads: 11 This Week
    Last Update:
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  • 3
    MARF is a general cross-platform framework with a collection of algorithms for audio (voice, speech, and sound) and natural language text analysis and recognition along with sample applications (identification, NLP, etc.) of its use, implemented in Java.
    Downloads: 12 This Week
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  • 4

    Distributed Video Transcoding

    Distributed Video Transcoding

    Simple Scalable, Parallel, Multi-bitrate Video Transcoding On Centos / Ubuntu / Suse / RedHat (Bash Scripts) Multi-bitrate Video processing requires lots of computing power and time to process full movie. There are different open source video transcoding and processing tools freely available in Linux, like libav-tools, ffmpeg, mencoder, and handbrake. However, none of these tools support PARALLEL computing easily. After some research, I found amazing solution designed & developed by...
    Downloads: 0 This Week
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  • 5
    Loki Render

    Loki Render

    A simple and easy to use render farm for Blender

    Loki Render allows you to create your own render farm, serving Blender render jobs to a group of computers. Loki is easy to setup and runs on Linux, Windows or Mac, making it a quick and flexible distributed network rendering solution!
    Downloads: 3 This Week
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  • 6
    FlowVR
    FlowVR is an open source middleware tailored for high performance in situ data processing and analytics running on large parallel machines
    Downloads: 0 This Week
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  • 7
    The Network-Integrated Multimedia Middleware (NMM) is a flow graph based multimedia framework that allows to create distributed multimedia applications: local and remote multimedia devices or software components can be combined.
    Downloads: 0 This Week
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  • 8
    <b>cowrat</b> is a suite of tools to support synchronous collaborative writing over the Internet which provide recording, detailed action logging and information visualisation and retrieval functionality.
    Downloads: 0 This Week
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  • 9
    A project for my thesis at Nanjing University designed for processing distributed vision computing. Also it provides the features for virtual reality, including scene construction, editing on animation objects and cameras, and sampling video on them.
    Downloads: 0 This Week
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  • 10
    Equalizer - Parallel Rendering
    Equalizer is the standard middleware to create parallel OpenGL-based applications. Please visit https://github.com/Eyescale for current development information.
    Downloads: 4 This Week
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  • 11
    yadra - yet another distributed rendering application A Network-Render-Tool for Blender. A Java based, platform-independent tool, for rendering animations of blender in a network. Easy setup (no SMB/CIFS-Connections). Web-Interface.
    Downloads: 0 This Week
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  • 12
    Shared Questionnaire System
    Shared Questionnaire System(SQS) is a full-functional Optical Mark Reader(OMR) form processing system implemented in Java-Swing, XSL-FO and AJAX with straightforward GUIs. It is aimed at developing social platform to share knowledge about questionnaire.
    Downloads: 0 This Week
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  • 13
    My application is a Grid Computing application that interfaces POV-Ray (http://www.povray.org/) with the framework JPPF (http://www.jppf.org) . With my JppfPov you can use the potentialities of a grid computing network to make rendering task.
    Downloads: 0 This Week
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  • 14
    Open Source Remote Sensing OSSIM project, pronounced "awesome", will leverage existing algorithms/tools/packages from the open source community in construction of the ultimate Remote Sensing/Image Processing/GIS package. osgPlanet extends OSSIM and Op
    Downloads: 2 This Week
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  • 15
    WS Arena is a XMPP platform that allows applications to multiplex streaming messages of any content type. Messaging can be accomplished asynchronously across networks in real time. Possible transport modes include WS-to-WS, WS-to-XMPP, and XMPP-to-XMPP.
    Downloads: 0 This Week
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  • 16
    A distributed, peer-to-peer, server-less communication & messaging solution for JAVA (JMS), C++ and .NET applications, integrates with JBoss, WebLogic & WebSphere. Offers guaranteed delivery, security and transactions. Supports TCP, SSL & HTTP protocols.
    Downloads: 27 This Week
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  • 17
    Project c2h - cetacean to human - building Seadragon, a tool for the scientific research of the acoustic communication of cetaceans, supporting the creation, emission, and recognition of underwater whistles. The blog: http://leafyseadragon.blogspot.com/
    Downloads: 1 This Week
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  • 18
    A 3D virtual world engine (community, town, planet and spaced-based) using the NetBeans platform and Java3D
    Downloads: 0 This Week
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  • 19
    IMPFarm is a renderfarm for the POV-Ray raytracer. All communication is via http with XML documents. Servers and clients are cross platform. Management and reporting is done using web pages.
    Downloads: 2 This Week
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  • 20
    Important information!!! The Mapbender project moved under the roof of the Open Source Geospatial Foundation at http://www.osgeo.org/. All downloads and information are linked from the project site at http://www.mapbender.org/
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    Downloads: 2 This Week
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  • 21
    Exscalibar is an EXtendable, SCalable Architecture for Live, Interactive or Batch-orientated Audio-signal Refinement.
    Downloads: 1 This Week
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  • 22
    This will become a graphic modeling and rendering tool written in JAVA. We will support an xml-style input file format for graphical scenes. The rendering will be possible in openGL (preview) as well as by (distributed and stochastic) Raytracing.
    Downloads: 0 This Week
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  • 23
    The DataTime Process Framework is intended to support the processing of time-based data in a modular, concurrent, distributed and extensible manner. C++, using YARP, ACE, Qt and MUSCLE on Linux, OSX, Windows and Solaris.
    Downloads: 0 This Week
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  • 24
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 2 This Week
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  • 25
    Java n-tier Framework and GUI Screen builder/designer, supporting 1, 2 and 3 tier mixed architectures to databases, application servers or local persistent data in files. Extensive documentation including launching from a Web Server.
    Downloads: 1 This Week
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