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Souvenance is a lightweight ASP.net Photo album that only uses the file system to organize the album. Without the need of a Database and straight-forward XCOPY-Deployment, it can be set up in a few minutes.
Media Catalog is a personal media catalog program usable by wider audience. It is a GUI program which catalogs your personal media, let them be DVDs, CDs, mixed media content or even paper books, with a simple, clean, yet efficient user interface.
CPOINt is a presentations program designed to be fast, and light. It's written in SDL and C++, and can also run on older computers (Pentium and up). It uses an XML based file type, supports Truetype fonts and all images supported by SDL_Image.
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sql2diagram converts sql scripts to diagrams in the XML format dia, which can be viewed and further maintained with the dia drawing program. It is a good help for the documentation of a database structure. It provides HTML output as well.
A quick image scanner and parser to recursively search and find images based on usesr specified criteria(such as resolution on both image axis) and supporting a large number of graphic formats.
FlScrapBook or FLSB is an XML-based image and album manager which features filtering on user-defined criterias. Written in C++, it makes use of FLTK, which is perfect for creating a self-sufficient CD or DVD containing your albums and FLSB.
The iPSi C++ Library is a library which allow users to capture, handle and display video from M-JPEG (MJPEG) ip cameras. It works with many marks and non-yet-supported cameras can be added with a simple xml formatted file.
WikiGuard is an application that is designed to reduce the time required to find and revert vandalism on Wikipedia. It's built on Core Data to bring the strengths of that API to task of monitoring recent changes.
KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.
Bookinex is an application designed to index your collection of books, it supports scanning of Barcodes to recognize ISB Numbers and querying web services to collect data.
Open source OSX audio sequencing project with community functionality for collaborative music production/performance. This project is written in C++ and leverages the Apple Carbon framework.
PicaSto is a system for decentralized picture storage and sharing on the internet with separation of content and presentation. It uses the RDF metadata model to make the metadata available independently of the actual pictures.
Emma (Extensible Multi Media Architecture) is an open-source, modular, extensible, dynamic framework for declarative authoring and display of 2D and 3D interactive multimedia. It uses Lua for scripting and Ogre3D for rendering. http://www.emma3d.org
ABCp seeks to serve as a universal parser engine and API for ABC notation as detailed at http://www.abcmusicnotation.org/ for use by any ABC software developer on any platform.
Xoink is a lightweight 2D ui interface animation lib for embedded devices, skins, game ui. Xoink can play bitmap only Flash 3 SWF files or convert them to its own binary or XML formats. Xoink is small, fast, exploits device blitters, and is easy to port.
SDL_GLel is an OpenGL extension library for SDL. Its files are dymically generated from the OpenGL extension repository using a lex/yacc parser, in order to be up-to-date with new extensions.
Full C# assembly to read EXIF metadata from JFIF and EXIF structured jpeg image files. It also extracts the MakerNote information and don't use the .Net Image and Bitmap classes but its own parser, thus avoiding performance issues.
Framework for Cocoa applications, to browse media from Apple's iLife apps within your program, without the need for private libraries - just add this framework to your Cocoa project for iLife integration (iPhotos, iTunes, iMovie & Browser links)!
Photontrik is a new raytracer meant for speed, quantity and quality. Written entirely in C++, Photontrik can be used by any 3D suite on any platform with the ability to output to an XML file. It is currently in its infancy, but could use a lot of help.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
Open Source and Portable object oriented software for 3D digital image segmentation and visualization. Pipes and Filters Architechture.
Implemented in C++, and uses FLTK, VTK, ITK, TCL (plugins), and pipeline filters implemented in XML. DICOM support.