Showing 88 open source projects for "python ai game"

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  • 1
    Imogen

    Imogen

    GPU Texture Generator

    Imogen is a real-time, node-based procedural texture generation tool aimed at artists, developers, and shader enthusiasts. It allows users to build complex material textures using a graph-based interface, combining operations like blending, noise, filters, and color correction in a non-destructive workflow. Built with Vulkan and ImGui, Imogen provides immediate visual feedback and supports GPU acceleration for high-resolution texture output. It's particularly useful in game development, VFX,...
    Downloads: 1 This Week
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  • 2
    Exposure

    Exposure

    Learning infinite-resolution image processing with GAN and RL

    Learning infinite-resolution image processing with GAN and RL from unpaired image datasets, using a differentiable photo editing model. ACM Transactions on Graphics (presented at SIGGRAPH 2018) Exposure is originally designed for RAW photos, which assumes 12+ bit color depth and linear "RGB" color space (or whatever we get after demosaicing). jpg and png images typically have only 8-bit color depth (except 16-bit pngs) and the lack of information (dynamic range/activation resolution) may...
    Downloads: 0 This Week
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  • 3

    mlbviewer

    The best collection of tools for MLB.com content and MLB.TV for Linux.

    ATTENTION: MLB.TV has changed for 2018 and mlbviewer no longer works. Please check out the mlbstreamer project for an alternative that works with 2018 changes. https://github.com/tonycpsu/mlbstreamer A collection of tools to view and listen to streaming baseball games from MLB.TV. While the main streaming content is mostly for paid MLB.TV subscribers only, there are a significant number of features and views available to non-subscribers as well including one FREE game each day. NEW!...
    Downloads: 1 This Week
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  • 4
    Crazy Eddies GUI System (CEGUI)

    Crazy Eddies GUI System (CEGUI)

    A fast, powerful and adaptable GUI solution

    Crazy Eddie's GUI (CEGUI) system is a graphical user interface C++ library. It was designed particularly for the needs of videogames, but the library is usable for non-game tasks, such as any other type of applications (rendering/visualisation/virtual reality) and tools. It is designed for user flexibility in look-and-feel, as well as being adaptable to the user's choice in tools and operating systems. Established in 2003, CEGUI sees continual, active development and remains one of the...
    Downloads: 47 This Week
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  • 5
    This project is based on pygame which has the power to simplify graphical output in some cases. Additionally it includes methods for user input, some collision detection, sound and file access supporting ominous structures. However this project is very limited and has more or less just been an educating experience for myself. Thanks
    Downloads: 0 This Week
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  • 6
    Crystal Entity Layer (CEL) is a game entity layer based on Crystal Space. It makes it easier for game developers to create games based on Crystal Space. CEL can optionally be used together with Python or other scripting languages.
    Downloads: 0 This Week
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  • 7

    Tygamusic

    A pygame music lib.

    This lib was produced while I was programming an other program/game. I was tired of pygame's bad system of handling playlists and the management of music in general. With this lib I want to create an layer that allows you to interact with the music, how you would expect it. Currently featuring: -Playlist -Normal pausing and resuming (played time isn’t lost when new song is loaded) -Automatic recognition of songs and adding them to a separate list
    Downloads: 0 This Week
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  • 8
    Media Layer AI
    MediaLayerAI is a media organizer/player like MythTV and Boxee. It features a simple UI which is easy to operate via a remote and a library of modules to provide metadata for existing files. Our alpha version is now at version 0.77 and will likely move to 0.78 soon. This will represent the last alpha release. As all of our attention will move to getting 1.0 ready for release. Here are some of it's exciting features: -Streaming support: Youtube, Crunchyroll, Dailymotion and...
    Downloads: 0 This Week
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  • 9
    pyirrlicht

    pyirrlicht

    Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal

    Python ctypes module for the Irrlicht Engine SDK for 2d/3d games and graphics. Compatibility with all Python versions, wich support ctypes module. Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
    Downloads: 1 This Week
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  • 10
    OgreSnakes ( Ogre3d+Python+3dsMax )
    OgreSnakes is a RAD game tool developed in Python-Ogre. Uses Bullet for physics, Hikari for HUD and RTT videos, and OpenAL for sounds. OgreSnakes works together with OgreMax exporter to make easily 3d applications. See more in OgreSnakes Forum.
    Downloads: 0 This Week
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  • 11
    wxLyrics is a simple program written in Python and using waxgui (wxPython) for the interface. wxLyrics searches lyrics from artist and song title. You can directly save and print lyrics retrieved from leoslyrics.
    Downloads: 0 This Week
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  • 12
    XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
    Downloads: 5 This Week
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  • 13
    Eve is a AI project written in python that takes commands verbally or textually to control the computer and eveyday functions.
    Downloads: 0 This Week
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  • 14
    A simple ForceFeedback implementation in Python language, designed for Linux runing games created in pyGame, Blender Game Engine or just written in Python language.
    Downloads: 1 This Week
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  • 15
    graphical Toolkit for the game "rigs of rods" (http://rigsofrods.blogspot.com) read more there: http://wiki.rigsofrods.com/index.php?title=RoRToolkit_Developer
    Downloads: 0 This Week
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  • 16
    Objective-3D is a video-game library developped by Dream Overflow. It works on PC and Machintosh, and it is developped for Windows, Linux and MacOSX plateforms. Developed in C++.
    Downloads: 0 This Week
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  • 17
    A Maya plug-in for importing Massive simulations.
    Downloads: 0 This Week
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  • 18
    Moodtrack contains Python classes for music-emotion analysis and assembly, enabling users to build soundtracks based on emotion and timing. USERS: Music Supervisors/Composers/Producers, Game Audio Developers, Content Providers. FILM DEMO: moodtrack.tv
    Downloads: 0 This Week
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  • 19
    VRT is a Virtual Reality Toolkit. It is planned to be OS-independent, easy-to-use, full-feature VR platform. It integrates 3D engine, physical engine and AI engine.
    Downloads: 0 This Week
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  • 20
    This project simulates a multi-agent system (swarm) behavior both graphically and not. The purpose of this project is to research the properties suggested in "stability analysis of swarms" V.Gazi & K.M.Passino. Using the vpython library for 3D modeling
    Downloads: 0 This Week
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  • 21
    A flexible, generic, and extensible framework for creating game engines. The framework supports many of the features of modern game engines, including 3-D graphics, AI, physics, audio, scripting, and networking. It is written in C++ and is cross-platform
    Downloads: 0 This Week
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  • 22
    Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
    Downloads: 2 This Week
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  • 23
    A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
    Downloads: 0 This Week
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  • 24
    Mururoa is a set of Python libraries for making games, and other applications that demand similar technologies. It is *not* a framework. The aim is to make it easy for you to pick the parts you need and integrate them into your code.
    Downloads: 0 This Week
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  • 25
    Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
    Downloads: 0 This Week
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