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miniPictureManager is a program for batch processing pictures. Program asks for initial settings - then process list of given pictures. Autorotate, exif-info, etc are available. Make sure .NETFramework is installed. Polish and English 'How to...' incl
Animevision is an anime management software. With it you can manages the anime you are viewing with functionality like Vision System, advanced multi-pass filtering with basic boolean operators like AND/OR/NOT, images library with Zoom, and even more.
You can use your ION Drum Rocker as midi device in your PC with this program.
Also you can edit midi notes associated with drum kicks.
You need install .NETFramework 2 and MidiYoke for use.
The newest project of the Inferno Software Team (www.inferno-software.blogspot.com) A fully skinnable music player written for Windows and .NETFramework (2.0)
xcon is a simple xaml to raster conversion tool. This command line application can convert to the following raster formats: bmp, jpg, gif, png, tif and wmp. Run xcon -help for explanation of the syntax. Requires .NETFramework 3.0 or later.
Verdantium is an OpenDoc-like compound-document framework, and an open-source alternative to frameworks underlying OpenOffice, StarOffice, Corel Office, and Microsoft Office. Written in JUndo / Java JFC/Swing/Java-2D See http://verdantium.blogspot.com/
Tata messenger is a Java-based instant message sending and receiving tool,most like the microsoft messenger and the Yahoo messenger ,and it will also provides the file transfer ,net meeting(video confrence,video transfer),and file sharing mechanisms
Talking Digital Clock will be an application available in J2ME for phones/PDAs compliant to MIDP 2.0 and CLDC1.0/1.1. A similar application with more advanced functions/functions will be developed in .Net using C# and .Net 2.0.
GibPhone is a highly extensible VoIP/IM client for the .NETframework that uses a powerful plugin engine to allow for UI extensions and any call control stack / media payload / transport protocol combination.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NETframework and supporting both the OpenGL and Direct3D APIs
emuSICK is a free multiplatform radio automation system based in the QT framework from Trolltech and the best wonderful FMOD sound engine. It allows to play multiple playlist grouped in blocks of time. You should use it in Linux, Windows and Mac.
Java Tiny Gfx Library (JTGL) is a graphic fundation framework (a graphics/gaming api) that will allow easy deployment/porting of applications/games on many environments: J2SE,J2ME/MIDP(Nokia,Siemens,BlackBerry),SuperWaba(Palm,PPC,Symbian),ExEn,DoJa,etc..
A cross-platform, component based application framework for game and simulation development, with the goals of flexibility, extensibility, and performance. Developed for the .NET platform.
hostingstar.com.au's open source software.
To be used primarily for dotnetnuke modules, a cross platform backup system, .net (dotnet) user controls, 3d plugins and many other bits and pieces.
Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build.
Also includes accessory tools for managing builds and ports of your game product.