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A cross-platform Java 2D graphics library using OpenGL.
A hardware accelerated Java 2D graphics library designed for cross-platform games, providing a powerful but simple interface. It focuses on real-time applications but can also be integrated into graphical user interfaces. The implementation uses JOGL (OpenGL).
This is a Javaimplementation of ray tracer presented in the book Ray Tracing from the Ground Up. Since it is in Java, it can be run on every platform. Note that the implementation is ongoing and it is developed as an Eclipse project.
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MXQuery is a low-footprint implementation of XQuery 1.0, XQuery Update 1.0, XQuery Fulltext 1.0 and XQuery Scripting 1.0 as well as a subset of XQuery 1.1 (windowing, try/catch). It provides extensions to do data stream processing/CEP and SOAP/REST
UDT-Java provides a native Javaimplementation of the high-performance UDT network protocol. It is based on the UDT specification, compatible with the C++ reference implementation which is available from http://udt.sourceforge.net.
The Media Authoring with Java API (MAJ API) is an implementation of the classes of the AAF object specification as a Java library, complementary to and interoperable with the existing C-based reference implementation.
Basic tools for the MPEG-21 standard. The MPEG-21 standard is a complex framework for exchange of content. This project aims to ease the burden of implementation of basic aspects such as parsing, validation and database mapping.
A module for netbeans that allows quick implementation of the jvstWrapper java-vst programming interface from the new project dialog, including automatically created gui and parameter control.
Flazr is a Javaimplementation of protocols such as RTMP used for multimedia streaming. The Flazr project includes a streaming media server and related utilities.
Mmfc is an implementation of the well known flash card learning system. It extends the original idea of having texts to be learned by the additional features of image and sound cards and any combination of those cards. E.g. text-soundcard, text-image-soun
Prototype testbed implementation of the IETF Media Server Control (MEDIACTRL) SIP Control Framework, comprehensive of both control and processing functionality (as in IMS MRF, Media Resource Function).
proGPUKLT is a library for the Processing programming language and environment that wraps a GPU-implementation of the Kanade-Lucas-Tomasi feature tracker used for computer vision applications.
DKSWordArt est une librairie développée entièrement en Java permettant de créer des titres originaux et personnalisable. Vous avez ainsi la possibilité de modifier le texte, la police, la bordure, la texture, l'ombre et déformer le texte . DKSWord
jSVR is an implementation of the Single view 3D reconstruction technique. It allows the recreation of 3D scenes from a single image. It provides a UI that navigates the user through a number of steps from a source image to a complete 3dmodel of the scene
LDrawLoader is an implementation of the com.sun.j3d.loaders.Loader-interface to load LDraw-parts and -models into Java3D-Scenes. Additionally a LDraw-Viewer is provided, that uses the loader to display LDraw-parts and -models.
It is a Javaimplementation of Monkey's Audio Compression
decoder. JMAC is a Java library that decodes, converts and plays
Monkey's Audio files (.MAC, .APL, .APE) in real time. JMAC
doesn't need JMF. It runs under J2SE.