Showing 26 open source projects for "linux system"

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  • 1
    Riko4

    Riko4

    A Fantasy Console intended as a tool for pixel art game development

    Riko4 is a fantasy console designed as a tool for pixel art game development. It provides a virtual environment for creating and running games, emulating the constraints and aesthetics of retro gaming systems.
    Downloads: 1 This Week
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  • 2
    Ayam
    Ayam is a free 3D modelling environment for the RenderMan interface.
    Downloads: 32 This Week
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  • 3
    The Video Annotation and Reference System (VARS) is a software interface and database system that provides tools for describing, cataloging, retrieving, and viewing the visual, descriptive, and quantitative data associated with video.
    Downloads: 1 This Week
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  • 4
    Crazy Eddies GUI System (CEGUI)

    Crazy Eddies GUI System (CEGUI)

    A fast, powerful and adaptable GUI solution

    Crazy Eddie's GUI (CEGUI) system is a graphical user interface C++ library. It was designed particularly for the needs of videogames, but the library is usable for non-game tasks, such as any other type of applications (rendering/visualisation/virtual reality) and tools. It is designed for user flexibility in look-and-feel, as well as being adaptable to the user's choice in tools and operating systems. Established in 2003, CEGUI sees continual, active development and remains one of the...
    Downloads: 43 This Week
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  • 5
    arcan-fe

    arcan-fe

    Scriptable frontend for media applications.

    Arcan is a portable and fully scriptable frontend for launching games, emulators and other full-screen applications in a visual appealing way, as seamlessly as possible. The API is sufficiently complete for other projects as well, e.g. rapid game prototyping (both 2D and 3D). Note that we have left sourceforge (thanks for all the spam). The source is hosted on github ( http://www.github.com/letoram/arcan ) and the downloads on bintray https://bintray.com/letoram/arcan-main/
    Downloads: 0 This Week
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  • 6
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
    Downloads: 0 This Week
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  • 7
    Lembraco, 3D midi connector
    Lembraco is a graphical editor that lets you load or create a 3D object and change its properties. Lembraco can load a midi file or listen to an external midi source. The incoming midi values are filtered and passed to the engine for event handling.
    Downloads: 0 This Week
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  • 8

    FixeEngine

    A 3D rendering / entity engine

    This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
    Downloads: 0 This Week
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  • 9
    An object-oriented application framework primarily designed for high-performance realtime applications, especially games. Yake abstracts interfaces between APIs and provides a wide range of general and application level functionality.
    Downloads: 0 This Week
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  • 10
    XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
    Downloads: 2 This Week
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  • 11
    It is a desktop search (aiming learning materials) tool that provides full text search with a friendly GUI
    Downloads: 0 This Week
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  • 12
    Are you boring with manually making movies of your vacations, birthdays, every year, month? Arrange your clips as you did: a folder for each event, give clips a “chronological name”, folder a “title name”. That's it. Then just run Video Kiss.
    Downloads: 0 This Week
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  • 13
    AS OF 2015-10, HIS REPO IS FROZEN. Any future development will occur at https://github.com/mew-cx/osgtoy A grabbag of various experimental/maybe-useful "toys" for the OpenSceneGraph, such as examples, experiments, utilities, file importer plugins, and pseudoloaders. See also: http://openscenegraph.org/ http://mew.cx/osg/
    Downloads: 0 This Week
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  • 14
    PS_View
    PS_View is a PostScript and PDF previewer. It is multiplatform (Windows, Linux and Mac OS X), GUI program based on the Ghostscript engine. Key features include huge magnification, fast viewing of large documents, exact measuring, and restart.
    Downloads: 17 This Week
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  • 15
    The Poseidon project consists of the Poseidon 3D engine and a several tools (Ksenomorph 3D modeler, world editor, light and material editor, 2D sprite editor).
    Downloads: 0 This Week
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  • 16
    This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
    Downloads: 0 This Week
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  • 17
    Particle Toy is an Lua extended particle system simulation system. It is implemented in C/C++ and algorithms are scripted in Lua. A patterned version of Particle File, which was implemented by famous Seumas McNally, is provided as an example.
    Downloads: 0 This Week
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  • 18
    Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
    Downloads: 11 This Week
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  • 19
    TG Online is an innovative MMORPG made by a team of dedicated roleplayers, for roleplayers. It combines a turnbased battle system with the involvement of a realtime persistant world. An extensive combination system guarantees that every player is unique.
    Downloads: 0 This Week
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  • 20
    Emma (Extensible Multi Media Architecture) is an open-source, modular, extensible, dynamic framework for declarative authoring and display of 2D and 3D interactive multimedia. It uses Lua for scripting and Ogre3D for rendering. http://www.emma3d.org
    Downloads: 0 This Week
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  • 21
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 0 This Week
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  • 22
    m-m is a graphical programming system designed for rapid and real-time manipulation of programmable MIDI devices. The system is designed for MIDI data with but with generic untyped data in mind.
    Downloads: 0 This Week
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  • 23
    Shade is an Object-Oriented, Shader-based, Distributed Scene Graph. Designed using C++ (with optional Lua bindings), OpenGL, and MPI, Shade allows the creation of applications that work on a single machine and on a tiled display.
    Downloads: 0 This Week
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  • 24
    URI-URL collector is a manager of cites, references, links, bookmarks etc. with an idea to present information just-in-time whenever it is needed
    Downloads: 0 This Week
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  • 25
    Utility to generate customized virtual scenarios and avatars, in order to create a virtual chat environment. The aim is to provide a revolutionary virtual communication system, simulating real places to arrange online meetings and chats.
    Downloads: 0 This Week
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