Showing 6 open source projects for "wpf"

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  • 1
    SkiaSharp

    SkiaSharp

    SkiaSharp is a cross-platform 2D graphics API for .NET platforms

    SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images. Building SkiaSharp is mostly straight forward. The main issue is the multiple dependencies for each platform. However, these are easy to install as they are found on the various websites. If you are just working on managed code, it is even easier as there mays to skip all the...
    Downloads: 1 This Week
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  • 2
    HandyControl

    HandyControl

    Contains some simple and commonly used WPF controls

    ...The mission of HandyOrg is to provide users with the easiest API possible. A simple factory source generator that enables the pattern to not violate the open-close principle. Some syntactic sugar for Wpf development.
    Downloads: 0 This Week
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  • 3
    Michel Max - WPF Color Picker

    Michel Max - WPF Color Picker

    Michel Max - WPF Color Picker

    The Michel Max - WPF Color Picker is a Control for color selection in WPF applications, with three layout options being "Spherical", "Rounded" or "Squered". Libary and Example available.
    Downloads: 0 This Week
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  • 4
    The Open Toolkit is an advanced, cross-platform, C# OpenGL, OpenAL and OpenCL wrapper for Mono/.Net. It is especially suitable to RAD development and can be used in games, GUIs (WinForms, WPF, GTK#) and scientific applications. The official repository can be found in github: https://github.com/opentk/opentk The sourceforge repository will no longer be updated, but will remain online for posterity.
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    Downloads: 34 This Week
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  • 5

    MoonPdf

    WPF based PDF viewer control and sample PDF viewer

    Contains a WPF control for displaying PDF files and a sample PDF viewe
    Downloads: 0 This Week
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  • 6
    NOTE: This project is on hold permanently... it was eating up too much of my life ;) It's still a good example of how to couple a WPF program with DirectX and OpenGL for 3D rendering. If others are interested in collaborating I'd come back to this or something similar. -- InsaneFX is a node-based special effects editor (written mostly in C#) and native runtime (written in C/C++). It ships with (unoptimized) example renderers for DirectX 9 and OpenGL.
    Downloads: 0 This Week
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