Showing 14 open source projects for "java sprite"

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  • 1
    Stipple Effect

    Stipple Effect

    A pixel art editor that supports animation and scripting

    Stipple Effect is a pixel art editor that supports animation and scripting. It is designed to facilitate a variety of workflows and to encourage rapid, iterative creation of video game art assets and other types of artwork. Stipple Effect was made by a solo indie game developer with the needs and skill sets of other indie developers in mind. It is lightweight and simple to learn and use, yet allows for considerable depth and complexity. Stipple Effect has a feature-rich scripting API that...
    Downloads: 1 This Week
    Last Update:
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  • 2
    Power Sprite Editor

    Power Sprite Editor

    Split and Rejoin sprite sheets.

    With PSE you can easily Split and Rejoin sprite sheets.
    Downloads: 2 This Week
    Last Update:
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  • 3
    Texture Cram

    Texture Cram

    A cross platform utility for packing images onto a single sprite sheet

    A simple utility for packing a series of images onto one or more larger images, know as texture atlases. This is helpful to some game engines where multiple individual textures take longer to load. Following simple file naming conventions, you can also create animation sequences. And using sub directories, you can create multiple texture atlases with specific names. This is all output along side a manifest file, which can be either a simple texture file, or a java class file. C++ is...
    Downloads: 0 This Week
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  • 4
    Jagent
    Jagent is a suite for manipulating Creatures 3 and Docking Station agents. It consists of a sprite tool (Edos) and a PRAY tool (Monk). It requires Java (http://java.com/)
    Downloads: 0 This Week
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  • 5
    Tilemaster - Paint and manage tile sets
    Tilemaster is a tool to create, edit and manage tilesets for (C)RPGs and other types of computer games. Tilemaster supports tile metadata and includes a simple tile/sprite editor as well.
    Downloads: 0 This Week
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  • 6
    jAMOS

    jAMOS

    AMOS BASIC reimplementation in Java

    jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
    Downloads: 0 This Week
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  • 7
    SpriteCutter
    Tool to help the process of cutting sprites (2D image for animating). Made in java. Help to cut several images with the same size and get all together in a new image ready to use as a sprite. It has tools to auto-cut and animation tester.
    Downloads: 3 This Week
    Last Update:
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  • 8
    Java AMOS Sprite Bank Viewer
    A simple Java-based viewer for Commodore Amiga AMOS BASIC Sprite and Icon banks.
    Downloads: 4 This Week
    Last Update:
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  • 9
    jAMAL
    jAMAL is a Java-based reimplementation of the AMOS Animation Language (AMAL).
    Downloads: 1 This Week
    Last Update:
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  • 10
    The easy-to-use MSX sprite editor that runs directly on your browser. It does not require Java, and it works 100% offline too! Supports MSX2 sprite overlaying.
    Downloads: 0 This Week
    Last Update:
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  • 11
    Agilis is a simple, fully featured Sprite engine for Java applets and applications. It builds on top of TinyPTC, and provide collision detection, sprite scaling, opacity rendering and animation handling.
    Downloads: 0 This Week
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  • 12
    Sprite Kinematics Workbench is a tool that allow to create 2D animations by specifying the motion of image segments. You can give life to a stickman or to anything else your imagination can think of.
    Downloads: 0 This Week
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  • 13
    Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
    Downloads: 0 This Week
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  • 14

    Atari VCS (2600) Graphics Editor

    This code has been moved to GitHub

    ...Check the Atari Age forums. Once I find it, I'll post a message about it there. ==================================== Old comments ==================================== A cross-platform Java Application for creating, editing, and exporting Sprite and Playfield graphics for the Atari 2600 game console for the purpose of providing the modern Atari 2600 Homebrew community an enhanced graphics editor.
    Downloads: 0 This Week
    Last Update:
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