Showing 2 open source projects for "gcc portable"

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    Rayshade

    Rayshade

    Rayshade raytracer

    now gnu-ized, gcc-4.7.4 or gcc-10.2.0 A raytracer does not require custom code for (shadows, mirrors) like GL: it uses physics to simulate light to make realistic images, leaving one to specify only what is in the scene. (at a cost of speed) Rayshade is a 1990's raytracer, a great one back then (and still useful). Rayshade has an excellent easy to read yet informative User's Guide that other's could not help but copy from. (html of guide is in...
    Downloads: 58 This Week
    Last Update:
    See Project
  • 2

    qa3dviewer

    simple 3d scene viewer for windows/linux/android

    Simple test for 3d scene viewing demonstrating usage of: Qt5.1: a bit of qml framework+lot of native (c++) OpenGL ES: portable windows/linux/android code QtCreator framework: compile on all platforms License: - 3d models were taken from The Guild 2 Renaissance. All rights belong to Nordic Games GmbH. Non-commercial usage with courtesy of Nordic Games GmbH. - trackball code inspired by apple cocoa help Note: - home made qml widgets (Qt5.1 compatible) - home made openGL shaders - C++11 Warning: - work in progress, no build help right now - tested on windows/gcc, nexus 7
    Downloads: 0 This Week
    Last Update:
    See Project
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