Showing 15 open source projects for "dos games"

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  • 1
    CGUI - a gui lib for multiplatform
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    Downloads: 17 This Week
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  • 2

    PSID64

    Convert PSID and RSID files into C64 executables

    PSID64 is a program that converts PSID and RSID files into C64 executables. This allows users to play PSID and RSID files (originally used by the PlaySID program) on a real Commodore 64 computer or emulator such as VICE.
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    Downloads: 8 This Week
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  • 3
    Project 16

    Project 16

    A 16 bit style game on the 16-bit IBM XT.

    A project to make a new 16 bit style dos game that can run on old and new hardware!!! It is planned to be a tile engine game for FreeDOS utilizing mode X of VGA and using the YM3812/OPL2 and YMF262/OPL3 chip to full capabilities! more details later!
    Downloads: 1 This Week
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  • 4
    compatible lite doom

    compatible lite doom

    Ms Dos port with slopes 3d floors true3d demo compatibility fast speed

    Dos Doom with 3d floors, slopes, destructible architecture, demo compatibility 1.9, fast speed youtube https://goo.gl/pbNybV Requirements: 486DX, 4MB RAM Win95, 8MB Dos(run -ram8mb parm) https://goo.gl/agT2wc https://goo.gl/3EFVBg Recommended: 486DX4 100MHz, 16MB RAM https://goo.gl/IWGLkQ Run on Dos,Win9x, XP 7 32 bits, Dosbox Turbo Android requires Dosbox: Win 64bit or WinXP w/ some video drivers https://goo.gl/FE6rRF Bugs: command line needs one space after wad or other parm to work...
    Downloads: 2 This Week
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  • 5
    Cine@Series

    Cine@Series

    Home Theater Software

    Cine@Series es un software que facilita la descarga y reproducción de video para uso hogareño utilizando links públicos externos de descarga. El principio es simple, el soft monitorea los videos descargados (P2P-MLDonkey), les vincula los subtitulos que estén disponibles y finalmente presenta el contenido en una forma ordenada en una aplicación que puede usarse desde cualquier dispositivo móvil WiFi, permitiendo su reproducción, de manera similar a la de un control remoto. Dependencias...
    Downloads: 0 This Week
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  • 6
    Nosefart plays NSF (NES sound format) files so you can listen to those old tunes without actually having to play the games. It runs in Linux, DOS/Windows, and as a plugin to various players, including Winamp and XMMS. It was mostly written by Matt Co
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    Downloads: 8 This Week
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  • 7
    AllegroGL is a small library intended to allow Allegro applications to use OpenGL in Unix, Windows, Mac OS X and DOS.
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    Downloads: 0 This Week
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  • 8
    XRaySink is a 3D stunt racing game, based on an old DOS game called "4D-Driving" or "Stunts"
    Downloads: 0 This Week
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  • 9
    Qonsole is a collection of classes written in ActionScript2.0/Macromedia flash that emulates an output console similar to many found in operative systems like linux's shell and MS-DOS.
    Downloads: 0 This Week
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  • 10
    A small and easy to use framebuffer graphics library
    Downloads: 21 This Week
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  • 11
    Kymaera is a open-source Front End for many applications. It was originally designed as a FrontEnd for MAME and other EMU's for use on Arcade Cabinets. The current version of Kymaera 2.0.2 is for Windows and DOS. Linux version coming soon
    Downloads: 0 This Week
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  • 12
    AllegRT is a 3D engine for making games based on 3D realtime raytracing for realistic results. It is based on and designed to work with Allegro.
    Downloads: 0 This Week
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  • 13
    A collection of little C/C++ programs that use the Allegro library for some nice graphic effects (oscilator, fontconverter, textprinting effects, logger, etc). These can also be included in your own Allegro projects.
    Downloads: 0 This Week
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  • 14
    This is a simple project to add the support to display subtitles in Allegro, for using in games, intros and other places you can think. This will be written in C++, for all platforms supported by Allegro (DOS, Windows, Linux, etc...) and will use the A
    Downloads: 0 This Week
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  • 15
    This little tool reads various GO-formats (starting with SGF-parser) and will write a POV (Persistance of Vision) - file. The file can be rendered using POV, so the resulting image will be a high-res raytraced go-board.
    Downloads: 0 This Week
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